(1) Non-Combat-Encounter ~ Setting, goal and details
|
1028 |
8 |
5 |
amujesu-linger-boons-banes
|
339 |
5 |
21 |
amujesu-linger-effect
|
276 |
12 |
0 |
amujesu-linger-starts
|
322 |
9 |
0 |
amujesu-START -also see Danger Spectrum
|
411 |
3 |
0 |
Danger Spectrum
|
482 |
5 |
0 |
Encounter Setting (local map type within the larger context/ Biome
|
432 |
7 |
5 |
Multi-Tier Non-Combat Encounter Creator
|
488 |
8 |
7 |
Non-combat-outcome-spectrum
|
445 |
5 |
1 |
Non-Com-Enctr-Disposition
|
488 |
7 |
8 |
Non-Com-Enctr-History
|
346 |
8 |
1 |
Non-Com-Enctr-Importance
|
365 |
3 |
5 |
Non-Com-Enctr-Time-Period
|
422 |
5 |
7 |
Setting-maker-1 About the Location
|
667 |
5 |
0 |
Setting-maker-2-shape
|
326 |
6 |
5 |
Setting-maker-3-amount-of-cover
|
363 |
5 |
6 |
Setting-maker-4-Lighting
|
347 |
4 |
5 |
Setting-maker-5-Matching the Motif of the sorrounding areas
|
343 |
4 |
4 |
Setting-maker-6- Terrain varable (if there are differences)
|
333 |
5 |
4 |
Setting-maker-7 Outside Faction Interests (If there are 2 major outside factions, how they regard this)
|
368 |
4 |
5 |
Setting-maker-8 Chance for Traps
|
344 |
4 |
4 |
Setting-maker-9 Likelihood of hostile encounter or conflict
|
370 |
5 |
4 |
social-encounter-1-table
|
272 |
1 |
0 |
social-encounter-2-table
|
198 |
1 |
1 |
social-encounter-3-table
|
376 |
4 |
1 |
social-encounter-4-table
|
420 |
3 |
4 |
social-encounter-5-table
|
256 |
6 |
3 |
social-encounter-6-table
|
220 |
6 |
6 |
social-encounter-7-table
|
255 |
6 |
6 |
Social Variety Table
|
368 |
5 |
2 |