(1) Non-Combat-Encounter ~ Setting, goal and details
|
1037 |
8 |
5 |
amujesu-linger-boons-banes
|
349 |
5 |
21 |
amujesu-linger-effect
|
289 |
12 |
0 |
amujesu-linger-starts
|
342 |
9 |
0 |
amujesu-START -also see Danger Spectrum
|
427 |
3 |
0 |
Danger Spectrum
|
495 |
5 |
0 |
Encounter Setting (local map type within the larger context/ Biome
|
488 |
7 |
5 |
Multi-Tier Non-Combat Encounter Creator
|
499 |
8 |
7 |
Non-combat-outcome-spectrum
|
460 |
5 |
1 |
Non-Com-Enctr-Disposition
|
503 |
7 |
8 |
Non-Com-Enctr-History
|
365 |
8 |
1 |
Non-Com-Enctr-Importance
|
378 |
3 |
5 |
Non-Com-Enctr-Time-Period
|
441 |
5 |
7 |
Setting-maker-1 About the Location
|
680 |
5 |
0 |
Setting-maker-2-shape
|
345 |
6 |
5 |
Setting-maker-3-amount-of-cover
|
381 |
5 |
6 |
Setting-maker-4-Lighting
|
364 |
4 |
5 |
Setting-maker-5-Matching the Motif of the sorrounding areas
|
358 |
4 |
4 |
Setting-maker-6- Terrain varable (if there are differences)
|
371 |
5 |
4 |
Setting-maker-7 Outside Faction Interests (If there are 2 major outside factions, how they regard this)
|
391 |
4 |
5 |
Setting-maker-8 Chance for Traps
|
357 |
4 |
4 |
Setting-maker-9 Likelihood of hostile encounter or conflict
|
409 |
5 |
4 |
social-encounter-1-table
|
288 |
1 |
0 |
social-encounter-2-table
|
212 |
1 |
1 |
social-encounter-3-table
|
445 |
4 |
1 |
social-encounter-4-table
|
487 |
3 |
4 |
social-encounter-5-table
|
271 |
6 |
3 |
social-encounter-6-table
|
236 |
6 |
6 |
social-encounter-7-table
|
270 |
6 |
6 |
Social Variety Table
|
382 |
5 |
2 |