(1) Non-Combat-Encounter ~ Setting, goal and details
|
984 |
8 |
5 |
amujesu-linger-boons-banes
|
296 |
5 |
21 |
amujesu-linger-effect
|
242 |
12 |
0 |
amujesu-linger-starts
|
266 |
9 |
0 |
amujesu-START -also see Danger Spectrum
|
378 |
3 |
0 |
Danger Spectrum
|
445 |
5 |
0 |
Encounter Setting (local map type within the larger context/ Biome
|
385 |
7 |
5 |
Multi-Tier Non-Combat Encounter Creator
|
441 |
8 |
7 |
Non-combat-outcome-spectrum
|
389 |
5 |
1 |
Non-Com-Enctr-Disposition
|
426 |
7 |
8 |
Non-Com-Enctr-History
|
313 |
8 |
1 |
Non-Com-Enctr-Importance
|
309 |
3 |
5 |
Non-Com-Enctr-Time-Period
|
344 |
5 |
7 |
Setting-maker-1 About the Location
|
623 |
5 |
0 |
Setting-maker-2-shape
|
288 |
6 |
5 |
Setting-maker-3-amount-of-cover
|
326 |
5 |
6 |
Setting-maker-4-Lighting
|
297 |
4 |
5 |
Setting-maker-5-Matching the Motif of the sorrounding areas
|
297 |
4 |
4 |
Setting-maker-6- Terrain varable (if there are differences)
|
290 |
5 |
4 |
Setting-maker-7 Outside Faction Interests (If there are 2 major outside factions, how they regard this)
|
304 |
4 |
5 |
Setting-maker-8 Chance for Traps
|
296 |
4 |
4 |
Setting-maker-9 Likelihood of hostile encounter or conflict
|
303 |
5 |
4 |
social-encounter-1-table
|
221 |
1 |
0 |
social-encounter-2-table
|
160 |
1 |
1 |
social-encounter-3-table
|
159 |
4 |
1 |
social-encounter-4-table
|
193 |
3 |
4 |
social-encounter-5-table
|
191 |
6 |
3 |
social-encounter-6-table
|
179 |
6 |
6 |
social-encounter-7-table
|
215 |
6 |
6 |
Social Variety Table
|
332 |
5 |
2 |