1 |
While attuned, you have disadvantage on saving throws against spells |
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2 |
The first time you touch a gem or piece of jewelry while attuned, the value of said object is halved. |
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3 |
While attuned, you are blinded when more than 10ft from this weapon. |
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4 |
While attuned, you have disadvantage on saving throws against poison |
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5 |
While attuned, you emit a sour stench noticeable from up to 10ft |
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6 |
While attuned, all holy water within 10ft is destroyed |
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7 |
While attuned, you are physically ill and have disadvantage on str/con ability checks and saving throws |
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8 |
While attuned, your weight increases by 1d4 x 10 lbs |
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9 |
While attuned, your appearance changes as the DM decides |
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10 |
While attuned, you are deafened when you are 10ft from this weapon |
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11 |
While attuned, your weight drops by 1d4 x 5 lbs |
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12 |
While attuned, you can not smell |
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13 |
While attuned, nonmagical flames within 30ft of you are extinguished |
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14 |
While attuned, other creatures can't take short or long rests while within 300ft of you |
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15 |
While attuned, you deal 1d6 necrotic dmg to plants you touch that are not a creature |
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16 |
While attuned, animals within 30ft are hostile towards you |
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17 |
While attuned, you must eat and drink 6 times the normal amount each day |
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18 |
While attuned, your flaw is amplified in some way determined by the dm |
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