1 |
While attuned, your body rots of 4 days. [1) hair loss 2) finger tips and toe tips 3) lips and nose 4) ears] Regen spell restores lost parts. |
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2 |
While attuned, you decide your alignment daily at dawn by rolling a d6 twice. first roll: 1-2 lawful 3-4 neutral 5-6 chaotic second roll: 1-2 good, 3-4 neutral, 5-6 evil |
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3 |
When you first attune to this weapon you will be given a quest and affected by the geas spell. Quest determined by the dm. |
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4 |
This weapon houses a bodiless life force that attempts to take over the wielders body whenever the weapon is used. DC 10 charisma check or wielder is possessed. |
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5 |
Creatures with a challenge rating of 0, as well as plants that are not creatures, drop to 0 hp when within 10 ft of this weapon. |
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6 |
This weapon imprisons a death slaad. When you use this weapon there is a 5% chance it will escape and attack the wielder. |
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7 |
While attuned, creatures of a particular type are always hostile to you. |
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8 |
This weapon dilutes magical potions within 10ft, rendering them nonmagical. |
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9 |
This weapon erases magical scrolls within 10ft, rendering them nonmagical. |
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10 |
Before using this weapon, you must use a bonus action to draw blood from a willing/incapacitated creature, using a piercing or melee weapon. This does 1d4 dmg. |
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11 |
When you first attune to this weapon you gain a long-term madness. |
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12 |
You take 4d10 psychic damage when you attune to this weapon |
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13 |
You take 8d10 psychic damage when you become attuned to this weapon |
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14 |
In order to attune to this weapon you must kill a creature that is of your same allignment |
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15 |
When you become attuned to this weapon, one of your ability scores decreases by 2 at random. A greater resto spell will restore this. |
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16 |
Each time you attune to this weapon, you age 3d10 years. A DC con check is required to not die from shock. If you die you become a wight sworn to protect this weapon. |
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17 |
While attuned, you lose the ability to speak |
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18 |
While attuned, you have vulnerability to all damage |
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19 |
When you become attuned, there is a 10% chance a god sends an avatar (stats of an Empyrean) to take the weapon from you |
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