Random Unlikely Item

Reference name: random-unlikely-item ~ ID: 1784
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Roll Result
1 A jangling bracelet of tiny golden bells and fine-toothed cogs on crimson silk rope (25gp), suited to a small wrist interested in intricate mechanisms.
2 Blue glass finger-bottle filled with dark fluid (11gp as is, 1gp empty). 10 doses of floral scent that stains red any skin it touches for 3d6 hours. The scent vanishes in 2d6 +1 hour per dose used.
3 Charm bracelet of silver chain with five shield-shaped charms (20gp). The shields have various religious icons for luck. Has dried blood on it so the previous owner wasn't that lucky.
4 Dagger with copper wire wound around hilt and cabochon malachite pommel (15gp). The sort of thing that plays well in rural courts, missing it's scabbard.
5 Engraved light steel shield with spikes (20gp). Ornamental vine decorations around spikes, if used to bash a foe, it does 1d4 + Strength damage.
6 Foot-high statuette of bronze man with mouth open (15gp). This statuette is hollow and if part-filled with water emits a musical humming if placed near heat sources equal to a brazier or campfire.
7 Noblewoman's caul (hairnet) of slender silver chains (10gp). This delicate array is best suited to those of dark hair.
8 Ochre leather bracers decorated with silver studs (10gp). These are detachable cuffs used by hirelings in temporary service to nobles whose coat-of-arms includes red and silver or white.
9 Painted riding saddle decorated with white roses (24gp). This saddle of black leather is suited to a minor noble or lady-in-waiting.
10 Quartz chess set (blue quartz and nacre) (20gp). Each chess piece is worth 5sp and the board of lacquered wood is worth 4gp. A threadbare cloth pouch stores the pieces.
11 Red-stained leather-bound chapbook (10gp) with information on local brothels and gambling dens in a large city. If consulted for an hour, it gives a +2 bonus to reaction rolls in dealings with these establishments or employees.
12 1d12 silver spoons of assorted quality and size (1d6gp each). Stolen from various reputable houses whose crests are engraved into the handles.
13 Fingerbone skeleton key with jet inlaid handle. The key opens any non-magical lock on 1 in 6 (d6). If used by a thief to pick locks it adds +2 to the attempt. Magical, puzzle or combination locks foil it.
14 Velvet pouch (worth 1gp) holding irregular one-inch pieces of carved cedar wood - the pieces of a puzzle box. Assembly takes a minute and a successful Intelligence check. The box has a sliding lid and is 6 inch by 2 inch by 1 inch. It holds up to 120 sta
15 A gold-plated human-sized ceremonial pauldron (plate mail shoulder-piece) etched with reclining nudes. Three thumb-width gold chains form an epaulet. Useless armour, excellent gaudy bling.
16 A scabbard of black ash and bronze decorated with a sneering bearded face with tourmaline eyes. Suitable for longsword or similar straight blade. Of sufficient quality to be enchanted.
17 Well-worn ivory drinking horn etched with indigo leaf patterns and silver cap attached by slim yet robust chain.
18 Brass pocket tin painted with dragons. Inside lurks 3 twists of resinous pipeweed. Each twist causes the smoker to be passive (-4 to Will and to hit rolls) yet relaxed and reasonable (+2 to Charisma for reaction rolls) for the next 2 hours.
19 Cream-coloured meerschaum pipe with bowl carved as a reclining dragon's head. Smoke billows from the dragon's mouth. This delightful pipe gives a +2 reaction bonus with pipe-smokers.
20 Ivory bracer used for archery, can be adjusted to fit any medium-sized character. This well-worn accoutrement has a runic inscription which is 30% legible. Those who can make it out will read 'Sure hands and swift arrows'.
21 Silver snuff box decorated with raised lion emblem. If opened it holds 5 gold pieces and no snuff.
22 An embroidered purple velvet bag with violet drawstring (worth 1gp). Inside are 1d20 dead beetles, commonly believed to be an aphrodisiac, in actuality a mild ingested poison (consuming more than one beetle forces a save or take 1 Strength damage, feel fe
23 Foppish men's wig in periwinkle blue, needs repair (42gp). Worth 50gp if repaired.
24 Green silk parasol with embroidered silver flowers (60gp). Perfect for shading from strong sunlight, needs one hand to shade a man-sized or smaller creature.
25 Helm with full-face visor of mirrored steel (50gp). Has a 20% chance of reflecting certain gaze attacks back at the creature. Needs polishing for 10 minutes when it is worn or loses it's effectiveness.
26 Ingot of gold (1lb) without mark of provenance (50gp). Useful dealing with unscrupulous groups.
27 Journal and letters of local noble (50gp). Example letters of introduction and commission will if consulted for 1d4 hours beforehand grant a +2 to reaction rolls when dealing with a noble's court, lawful bureaucrat or city official.
28 Kite made of purple linen with embroidered silver eagle (55gp). A toy fit for a noble-born child, weighs 2lbs.
29 Lynx-trimmed goldenrod vest decorated with floral embroidery (42gp). Suitable for a slim human, half-elf or burly elf.
30 Map case of engraved ivory containing a smudged map (46gp, 40gp empty). The map (DM's discretion for location) is water damaged (60% legible) but still accurate.
31 Necklace with heart pendant containing dose of rare perfume (40gp, 30gp empty). Pewter necklace and pendant with secret compartment containing perfume suited to court.
32 Orcish battle standard of skulls and eye surrounded by iron spikes (50gp). Six-foot long staff topped with skulls and spiked eye emblem grants a +2 bonus to any attempts to intimidate a man-sized or smaller foe or a +1 morale bonus to any allied orcs
33 Paired silvered hand axes balanced for throwing and etched with dwarven blade runes (50gp for pair, 22gp each). Not magical but may prove effective against certain creatures.
34 Quiver with 20 bronze whistling arrows (41gp, arrows 2gp each). The arrowheads keen when fired. Audible within 400' feet of the arrow's flight path and may increase wandering monster checks accordingly. If fired at a target, they break on a natural 1
35 Bandolier of black dragonhide trimmed in leopard fur and dragon buckle in gold with red gem eyes (1200gp) - The buckle is worth 520gp and weighs 2lbs. The eyes are garnets (100gp each). The bandolier has 8 (empty) pouches.
36 Coat of silver fox with snow leopard trim and four blue-white ovoid gem buttons (1100gp) - Suitable for a tall human, fit for nobility. Gems are cabochon-cut moonstones (50gp each) on silver wire settings (6gp each).
37 Dagger of mithral with carved jade hilt and white pearl pommel (1000gp) - Weighs 1lb. Hilt is worth 275gp, pommel is worth 100gp. Counts as a silver weapon.
38 Embroidered indigo silk robe with cloth-of-gold panels, blue gem-beaded sleeves and mink trim (1000gp) - Weighs 20lbs. Beads are lapis lazuli (5gp each) and there are 50 on each sleeve. Suitable for a large human female, fit for nobility.
39 Five identical ebony statuettes of horned men with carnelian eyes (1000gp) - Each is worth 200gp and weighs 5lbs, their eyes are 50gp each and ruin the statuettes if removed.
40 Gold statuette of a reclining succubus (1000gp) - Weighs 40lbs.
41 Head-dress made of a snarling winter wolf's head (1000gp) - Weighs 3lbs. Bound to annoy any winter wolves or other wolf-friendly types.
42 Iron astrolabe (1000gp) - Etched with longitude, latitude and astrological markers. Can be used to determine date and time at night under an open, clear sky in 1 minute. Gives a +2 bonus to checks to avoid getting lost. Weighs 6lbs.
43 Jet necklace on a fine gold chain (1000gp) - Weighs 3lbs.
44 Keg holding 10 gallons of sweet dessert wine (1000gp) - Weighs 80lbs.
45 Laboratory reagents and supplies (900gp) - Suitable for use in an arcane laboratory needed to cast certain spells or create certain monsters. Weighs 30lbs.
46 Mirror of polished silver (800gp) - 4 feet by 18 inches. Weighs 24lbs.
47 Diadem of platinum with triad of deep-blue gems over the brow (5000gp) - The gems are sapphire (1000gp each).
48 Matched set of masterwork half-plate & masterwork heavy shield with silver shield spikes (1400gp). Weighs 70lbs. Armour is AC+8, armour penalty -6, spell failure 40%, weighs 50lbs. Shield is AC+2, armour penalty -1, spell failure 15%, weighs 20lbs.
49 Mithril throwing hammer with ornate dwarven runes and ornamental blue gem inlays (1200gp). Weighs 1lb. Head is topped with a cabochon-cut blue jasper (100gp) and hilt inlaid with lapis lazuli bands. The runes name the hammer 'Truesilver's Kiss'.
50 Medium ornate-carved cedar chest (1100gp). Weighs 35lb. Contains six everburning torches, six vials of antitoxin and three thunderstones. Opens so torches light (harmlessly) around contents. Chest is worth 100gp (weighs 50lb empty).
51 Crystal flask holding tawny liquid (1000gp). Weighs 1lb. Holds nine doses of exotic perfume (worth 100gp each) that grants +2 reaction bonus for anyone with a sense of smell. The flask is worth 50gp empty.
52 Deed of ownership (1000gp). Weighs 1lb. Ownership of an axebeak egg from a renowned breeder and trainer. Hatching, training, saddle, stabling and upkeep not included.
53 Gold and ivory puzzle box (1000gp). Weighs 5lbs. Fiendishly difficult, requires a Disable Device (DC20, can retry once a day) then an Intelligence check (DC15) to open. Has hardness 7, 15 hit points and a break DC of 25.
54 Large ornate-carved oak and ivory chest (1000gp). Weighs 280lbs. Contains 180lbs of silver dust in 18 burlap bags of 10lb weight (worth 5gp each). Chest is worth 90gp (weighs 100lb empty).
55 Necklace of amber beads on gold wire (1000gp). Weighs 2lbs. Made up of 16 amber beads (50gp each) and a larger cabochon-cut amber (100gp).
56 Ornate gold bracelet to fit large person (1000gp). Weighs 4lbs. Would suit efreet or fire giant.
57 Silver fox coat with yeti fur trim (1000gp). Weighs 5lbs. Suitable for royalty, would suit an average human.
58 Crystal-studded gold-plated conical open helm (900gp). Weighs 5lb. Helm is AC16 vs. head attacks only, crystals are blue quartz and rock crystal worth 700gp in total. Helm without gems is worth 25gp
59 Masterwork gold-plated breastplate with steel armour spikes (800gp). Weighs 30lb. +6AC, -3 Armour penalty, 25% spell failure. Would fit a muscular human. Spikes do 1d6 (x2) in grapple or as normal attack.
60 Dragonhide breastplate of green scales to fit a human (700gp). Weighs 30lbs. (+6AC; -3AC penalty, spell failure 25%). Non-metallic so can be worn by druids.
61 Mithril short sword with carved darkwood hilt (600gp). Weighs 1lb. Masterwork-quality weapon. Carved hilt is patterned in minature dragonscales to provide excellent grip.
62 Composite longbow decorated with fluted ivory panels (550gp). Weighs 3lb. This bow grants up to +4 damage bonus if used by someone with appropriate Strength. If used by someone with less than 18 Strength, it grants a -2 penalty to hit.
63 Braided wig of golden hair with golden strands (500gp). Weighs 4lb. Extends two feet and includes golden wire braided into tight plaits among elven hair. Would fit a dwarf.
64 Engraved gold and darkwood sword cane (500gp). Weighs 4lb. Gold-plated, masterwork quality. Cane is elaborately carved darkwood. Treat as shortsword for damage. Difficult to spot as weapon.
65 Holy symbol of platinum (500gp). Weighs 1lb. Simple emblem, functions as a normal consecrated holy symbol.
66 Jade circlet (500gp). Weighs 2lb. Green jade inscribed with runes for magic, power and transformation. Suitable for a child or elven female.
67 Owlbear coat with silver fox trim and silver knotwork buttons (500gp). Weighs 4lbs. Six silver buttons (worth 10gp each). Feathers hang over shoulders, cut for a short and stout human or very tall dwarf male, suitable for nobility.
68 Prayer beads made of black gems with white asterisms and striations (500gp). Weighs 5lbs. String of 49 prayer beads made of snowflake obsidian (10gp for each bead) on black spider-silk thread (1gp) . Useful for atonement spells.
69 Vellum scroll in ivory scroll tube (500gp). Weighs 1lb. This is a 500gp credit note for purchase of slaves from an established slaver cartel.
70 Wooden casket containing 9 incense sticks & vellum packet of iridescent powder (450gp). Weighs 3lbs. Casket weighs 2lbs and worth 50gp empty. Incense sticks (sandalwood) worth 1gp each. Vellum packet contains 400gp of diamond dust.
71 Oversized engraved silver holy symbol (400gp). Weighs 4lbs. Functions as a normal consecrated holy symbol. Contains a compartment holding three doses of exotic perfume (100gp per dose).
72 Bastard sword with silver wire-wrapped hilt (350gp). Weighs 8 lbs. Masterwork quality (+1 non-magical to hit) steel, suitable for enchanting as a magical weapon. Silver wire on hilt is worth 15gp.
73 Scroll in wooden scroll tube (300gp). Weighs 1 lb. This is a credit note to a reputable horse trader for one combat-trained heavy warhorse sealed by local nobility to be provided to the bearer.
74 Torc of wrought gold tipped with green gems (275gp). Weighs 2 lb. Gems are peridots (50gp each). Torc worth 125gp if gems removed. Suitable for nobility of either sex.
75 Alabaster casket with 20 balls of resin (250gp). Weighs 5 lbs. Casket weighs 3 lb and is worth 50gp empty. Resin is exotic incense (each ball weighs 0.1 lbs, burns for 1 hour, worth 10gp).
76 Minature greatsword letter-opener (250gp). Weighs 1/2 lb. Made of platinum. Suitable as spell focus for mage's sword spell.
77 Ornate silver armband with black gem (250gp). Weighs 2lbs. Gem is jet (100gp value). Armband worth 100gp if gem removed.
78 Repeating light crossbow (250gp). Weighs 6lbs. Magazine holds 5 bolts. Can be fired one-handed. Requires 2 hands to reload or to replace magazine.
79 Suit of dwarf-sized banded mail (250gp). Weighs 35lbs. +7AC; Armour penalty -6. Spell failure 35%. Kept in immaculate condition.
80 Tiger-skin robe (250gp). Weighs 4lbs. Cut to fit a tall human female. Suitable for court or nobility. Will upset weretigers and those with tiger totems somewhat.
81 wo folios bound in red scaled hide (250gp). Weighs 14lbs. These are diplomatic letters and notes bound in dyed snakeskin. Each weighs 7 lbs and mirrors the other in terms of content. If consulted for 1d4 hours prior, the reader may do one of the followin
82 Suit of elf-sized ornate golden armour (225gp). Weighs 20lb. Masterwork gold-plated steel parade armour (+3AC; no armour penalty, 15% spell failure). Consists of plated epaulets and lightweight mail hauberk over chest only.
83 Ornate silver chalice decorated with holy symbols. (200gp). Weighs 2 lbs. This chalice is used to sanctify liquids poured into it and can hold up to a pint of fluid.
84 Large chest with copper and silver ingots (140gp). Weighs 180 lbs. Empty chest weighs 100 lb. Six copper ingots (5gp; 10 lbs each) and two silver ingots (50gp; 10 lbs each). Room for more.
85 Ornate cold iron everburning torch (120gp).Weighs 4 lbs. Can be wielded as a light mace in combat without penalty to the torch bearer.
86 Silvered flail with head styled as a clenched fist (110gp). Weighs 5 lbs. Does 1d8 bashing damage, +2 to disarm attempts, can be used for trip attacks.
87 Black ovoid gem, warm to touch (100gp). Weighs 1 lb. Cabochon-cut jet, suitable for magic jar.
88 Chain shirt suitable for human (100gp). Weighs 25 lbs. +4 to AC; Armour penalty -2, Spell failure 20%.
89 Hand-painted deck of ivory playing cards (100gp). Weighs 1 lb. Vibrant inks and lacquering make these particularly durable examples.
90 Jade statuette of nude elf with sword (100gp). Weighs 4 lbs. In challenging pose with smiling face, sword in en garde position.
91 Necklace of pink coral and cowrie shells (100gp). Weighs 2 lbs. Strung on silver wire
92 Wig of shoulder-length violet tresses (100gp). Weighs 3 lbs. Finely-braided elven hair dyed with considerable skill. Suitable for nobility.
93 Slightly worn black bear fur jacket (90gp). Weighs 3lb. Suitable for court, cut for a human male.
94 Doublet of black velvet with pearl buttons (80gp). Weighs 10 lbs. Buttons are freshwater pearls of poor quality. Suitable for nobility, cut for a portly human male.
95 Hacksilver chain (70gp). Weighs 14 lbs. Each link is 1/5 lb pure silver worth 1gp by weight.
96 Conical forest green beaded hat and silk veil (55gp).Weighs 1 lb. A hennin, worn by ladies of high station to indicate eligibility for marriage.
97 Amphora of sweet musky-scented amber oil (50gp). Weighs 20lb. Contains perfumed oil (valerian).
98 Chasuble decorated with runes in gold thread (50gp). Weighs 2 lbs. The runes represent law and order and are repeated front and back.
99 Ornate engraved black wood box (50gp). Weighs 1/2 lb. Box is a darkwood scroll box engraved with nymphs dancing around runes of magic and knowledge. Watertight, hardness 5; 10 hit points and break DC 25.
100 Greatsword (50gp). Weighs 8 lbs. Plain steel, unadorned, standard army or temple issue.
101 Pair of bronze bracelets (50gp). Weighs 2 lbs. Engraved with simple hunting scenes.
102 Pouch of golden dust (50gp). Weighs 2 lbs. Actual gold dust, useful for some spells.
103 Ring of brass and silver wire with blue gem in eye setting. (50gp). Weighs 0.1 lbs. Blue gem is lapis lazuli (10gp). Ring is suitable for court due to ornate craftwork.
104 Wooden coffer holding eight sticks of incense (45gp). Weighs 2lb (1 lb empty). The incense is floral and salt-sweet. Each stick burns for an hour.
105 Five masterwork cold iron crossbow bolts (40gp). Weigh 1/2 lb. Bolts are fletched with black flights and cross-hatched shafts. Worth 8gp each.
106 Eyepatch with tiger's eye gemstone (14gp). Weighs 0.1 lb. Eyepatch of black leather with tiger's eye in pewter claw clasp. Looks quite intimidating.
107 Heavy mace (12gp). Weighs 8 lb. Does 1d8 damage (x2). No ornamentation, appears to be army or temple issue.
108 Medium-sized chest with six clay jugs inside (11gp). Weighs 56 lb. Jugs hold maple syrup (weigh 1 lb; worth 1 gp each). Chest is 50lbs if emptied.
109 Bottle of good red wine (10gp). Weighs 1 lb. Well-preserved despite dungeon storage.
110 Caul of woven black silk (10gp). Weighs almost nothing. Favoured by aristocratic women as hair net, worn as subtle wealth.
111 Journal with bloodstained blue cover (10gp). Weighs 1 lb. Bloodstains are elven in origin; the book has 50 blank pages in it.
112 Light steel shield engraved with coiled dragon (10gp). Weighs 6 lbs. Dragon is winged but not painted.
113 Small tent (10gp). Weighs 20 lbs. Holds one Medium-sized creature. All ropes & pegs are present. Takes 20 minutes to put up and 10 minutes to take down.
114 Two copper ingots (10gp). Weighs 20lb. Unmarked ingots, each worth 5gp and weighing 10 lbs.
115 Wooden puzzle box (10gp). Weighs 2 lb. Requires an Intelligence check (DC15) and 1 round manipulation to open. Empty but can store up to 60 stacked coins or four vials.
116 Three fox pelts (9gp). Weighs 1 lb. Good condition, bound by leather thong.
117 Square of white cloth (8gp). Weighs l lb. One square yard of unmarked plain cream cotton suitable for trade.
118 Blessed talisman gives +3 bonus to reaction rolls with good creatures. Evil creatures refuse it taking -1 to hit and AC if forced to wear it.
119 Friendship talisman gives wearer a +1 bonus to reaction rolls. If it changes owner, a new owner must polish it to gain the reaction bonus.
120 Healing talisman adds 1 hit point for every 8 hours rest. If it changes owner, a new owner must put a drop of their blood on it.
121 Invisibility talisman gives +10% to hide in shadows checks. If it changes owner, it must be washed in wine to activate it's power.
122 Luck talisman allows a re-roll for one attack roll or saving throw once a day. The re-roll is binding and only one re-roll is allowed.
123 Magic talisman gives wearer a +1 bonus to saving throws vs. spells and this increases to +2 on nights where there is a full moon.
124 Protective talisman gives +2 bonus to AC vs. missile attacks. If it changes owner, it must be washed in holy water to activate it's power.
125 Vile talisman gives +3 bonus to reaction rolls with evil creatures. Good creatures refuse it, taking -1 to hit and AC if forced to wear it.
126 Armoured brocade tunic with mail panels of grey-green metal and nine purple gem buttons (6000gp) - Suitable for a tall human. Weighs 20lbs, adamantine mail panels grant +3 to armour class and reduces damage from all attacks by 1 point.
127 Brooch of seven-rayed solar disk in rose gold and mithral filigree inlaid with seven yellow faceted gems (5500gp) - The gems are yellow topaz (worth 500gp each).
128 Coat of snow leopard fur (5000gp) - Suitable for a short human female; fit for nobility.
129 Engraved golden greatsword with ornate hilt of two coiled dragons with inlaid red gem eyes and iridescent orange-gold gem pommel (5000gp) - Weighs 12lbs. Blade is solid gold, worth 600gp and limited use in battle (-2 to hit, -1 damage).
130 Figurine of a knight riding a destrier bearing a spear and pennant in platinum (5000gp) - Weighs 25lbs.
131 Gold triptych of three sacred kings inlaid with opaque black gem panels sparkling with oily haloes in light (5000gp) - Panels are rainbow obsidian (worth 600gp if removed). The triptych is worth 4000gp by weight.
132 Hunting cape of sable-trimmed panther fur and ornate gold dragon brooch with two small iridescent white jewels for eyes (5000gp) - Suitable for a tall human, fit for royalty. The cape is worth 2400gp, the clasp is worth 2600gp.
133 Intaglio seal carved into a black jewel with yellow highlights set in a simple gold handle (5000gp) - The seal is carved into a faceted black sapphire and weighs 1lb.
134 Jade cinerary egg engraved with ancient glyphs containing ashes (5000gp) - This ornate egg weighs 4lbs and is 3 inches wide and 4 inches high. The ashes are of a serpent man hero and the glyphs record the names of their pantheon.
135 Kerchief of white brocade with silver wire hemmed with forty pink gems (4500gp) - Weighs 5 lb, is a three-foot square. Each gem is a 100gp tourmaline.
136 Longsword of adamantine with ornate silver basket hilt inlaid with red gem (4000gp) - The hilt is worth 250gp and the gem is a 500gp spinel.
137 Codex Castigo (600gp) - This weighty illuminated tome (20lbs!) covered in blocks of petrified pine with a tough leather spine holds histories, letters and prophecies.
138 Darkwood treasure chest with 15 crystal bottles of green liquid and three drinking cups made of silver-dipped humanoid skulls (550gp)
139 Effigy of naked barbarian with spear in silver (500gp) - Statuette is 2 foot tall and weighs 30lbs.
140 Folding triptych of three warrior-saints in painted red maple (500gp) - Weighs 5lbs, exquisitely painted and initialled with the letters Z.S.S
141 Gold-plated greatsword of quality with carnelian pommel (500gp) - This two-handed sword has a +1 non-magical bonus to hit. The carnelian pommel is worth 50gp.
142 Housecoat of yeti fur with silver fox trim and carved ivory fastenings (500gp) - Suitable for nobility. Fits a slender human or tall elven female. There are 10 ivory fastenings (4gp each).
143 Ingot of platinum (500gp) - An unmarked 1lb ingot that be useful dealing with unscrupulous sorts.
144 Jacket of fox fur trimmed with ermine with gold knotwork buttons (500gp) - Suitable for royalty, fits a medium-build human . Has 6 large gold buttons (5gp each).
145 Keg of good medium red wine (500gp) - 8 gallon keg which weighs 80lbs.
146 Limb wrappings of embroidered linen and jar of unguent (500gp) - Suitable for creating a flesh golem. Cannot be re-used once the task is completed.
147 Magnificent black longbow with engraved silver inlays (450gp) - The bow is made of darkwood and is a joy to use. Arrows fired from it gain a non-magical +1 to hit. The inlays can be removed by a bowyer, weigh 1lb and are worth 25gp.
148 Nacre-coated bottle of rare perfume (400gp) - The empty bottle is worth 10gp as a curiosity; there are 39 doses of perfume within. Weighs 5lbs.
149 Almond balm in blue enamel tin When smeared on face and hands, gives +2 on saves against cold damage or penalties.
150 Bitter chrism in tiny crystal vials. When applied to brow, gives a +2 to saving throws vs. charm or possession.
151 Dark oil in clay bottle for taming unruly hair. If applied to the hair, reduce any Charisma reaction penalty by 1 due to grooming.
152 Herbal paste in black pot Enough blade venom to poison a single-handed blade, spearhead or five arrows or crossbow heads. For next 1d4 hits, save or take 1d4 extra damage.
153 Liniment in small copper bottle. Heals 1d4 Strength damage when rubbed into muscles (takes 1 turn).
154 Oil with pickled spices within. Makes any food cooked with it most excellent. Worth 2d6 gp to connoiseurs.
155 Ointment in red wood jars. Helps soothe pain. Each jar heals one hit point in a 24 hour period.
156 Pungent paste in sealed clay jars. Negates ability to track by scent for 1d6 hours due to persistent odour of rotting violets.
157 Sweet salve in yellow wax jar. Made from royal jelly, applied all over a naked body it reduces physical age by 1 year.
158 Unguent in white clay bottle. Adds +1 to Charisma for 1d8 hours when rubbed into face and hands.
159 Urn of exotic oily scent. Negates bad smells and gives +1 on reaction rolls with humans and humanoids.
160 Witches ointment in a black clay jar. Whoever anoints their naked body can fly (as spell) for 1 turn.
161 Hauberk of gold-plated chainmail (300gp) - A steel chain shirt covering torso and shoulders in superior gold-plating which resists blades or corrosion. Functional and aesthetically pleasing.
162 Intricately-engraved steel breastplate fitted with silvered armour spikes (275gp) - Those attempting to grapple or constrict the wearer take 1d6 damage. Suitable for a dwarf or small human.
163 Jarrah-wood coffer with fifteen paper-wrapped packets of saffron (250gp) - Each packet holds a pound of saffron (worth 15gp). The coffer is worth 25gp and weighs 5lbs. Weight is 20lbs.
164 Khopesh-shaped letter opener in platinum (250gp) - Novelty item and material component.
165 Long coat with hood made of tiger fur (250gp) - Might raise a few eyebrows... particularly if there are weretigers in the immediate vicinity. Suitable for a human or half-orc.
166 Maroon leather bound navigator's chronicle with star charts (250gp) - A weighty tome with star charts that if consulted against a clear night sky grant an Intelligence check to determine rough location and season. It also contains a navigator's chronicle
167 Necklace of cabochon-cut aquamarines (250gp) - Low-quality stones on a silver chain.
168 Owlbear-fur jacket with feathered mantle collar and carved ivory buttons (250gp) - Worthy of royalty, the feathered collar and shoulders make it distinctive. There are ten carved ivory buttons with ornate skull icons (5gp each)
169 Portrait of elven maiden smiling enigmatically (250gp) - Ornate frame and canvas weigh 10lbs.
170 Repeating light crossbow with lever-arm action and magazine of 5 bolts (250gp) - If there are bolts in the magazine, the crossbow can be reloaded without losing an action or movement. Loading a magazine onto the crossbow or loading a magazine with bolts
171 Simple ring of white gold (225gp) - May have been a wedding band once.
172 Tarred box containing equipment for forgery of documents (200gp) - A box holding diverse inks, quills, styli, papers, sealing waxes, seal blanks and small knives. This grants a +2 bonus to rolls to forging documents. Has d6+4 uses left. Weighs 6lbs.
173 Jacket made of seal fur (120gp) - Will keep wearer warm and dry in wet weather. Selkies will not be your friend and may wish to do something about this fashion choice.
174 Knotted rope made from giant spider silk (100gp) - This 40' rope (50' unknotted) is three times as strong as normal rope and gives a -4 penalty (-20%) to escape or breaking attempts. Weighs 4lb.
175 Leather bound small box containing common remedies against poison (100gp) - This gives a +3 bonus on checks to treat poisoning or a new saving throw at +3 against an afflicted victim who isn't already dead yet. Weighs 3lbs and has 1d6+4 uses.
176 Maroon silk vest with six obsidian buttons (110gp) - The buttons are polished to a mirror-shine (worth 10gp each) and this item is sized for a large human.
177 Neck guard of steel-backed black sharkskin with silver spikes (80gp) - Wearer gets +1 AC bonus against neck attacks (e.g. vampire bites, decapitating attacks). Anyone biting or grappling the wearer's neck takes 1d4 damage. Suited to a human or dwarf weare
178 Ornate brass signet ring in coiled serpent design with two freshwater pearls for eyes (90gp) - This ring has a poison pill compartment (empty alas) needing a pick pockets/sleight-of-hand check to use unseen. Finding the compartment is as easy as finding
179 Pennant of crimson silk with white starburst edged with freshwater pearls (100gp) - There are twenty-four poor-quality freshwater pearls, each worth 1d3gp. Removing these will ruin the pennant.
180 Quartz-studded cloth-of-silver dancing girl's outfit (100gp) - Suitable for a human or half-elf with thirty-two pieces of poor-quality rock crystal , each worth 2gp. Removing these will ruin the outfit.
181 Religious text bound in supple pale leather covers (100gp) - When consulted for 1d4 hours, character gains a +1 to their next saving throw vs. death having commended their soul to a higher power for the next 24 hours
182 Tiara of silver filigree with five tiger's eyes set on tines to resemble eyestalks (100gp) - Odd non-magical jewelry commissioned by odd magical people.
183 Unholy symbol in solid gold (100gp) - Exquisite craftsmanship makes this very valuable despite only weighing 1lb. If melted down, worth 50gp by weight. If purified or destroyed by a good cleric, paladin or similar worthy, this act is worth 100xp.