| 1 | Hostile encounter. Followers of a god are persecuting unbelievers, you had a direct or indirect interaction with them. (work with your DM to determine details) |  | 
                        
                            
                                | 2 | Evangelism. Priests of a god press their beliefs on you in hopes of gaining a new follower. (work with your DM to determine details) |  | 
                        
                            
                                | 3 | Curiosity. You hears stories of the religion and goes to personally investigate. (work with your DM to determine details) |  | 
                        
                            
                                | 4 | An Inner Need. You feel that you must seek out a god's religion. (work with your DM to determine details) |  | 
                        
                            
                                | 5 | Voices. You hear voices inside your head, speaking of a god and its religion. (work with your DM to determine details) |  | 
                        
                            
                                | 6 | Parent's religion. You grew up with this religion, but now find yourself ' personally confronted by it. (work with your DM to determine details) |  | 
                        
                            
                                | 7 | Friend's religion. A friend invites you to come to his god's temple. (work with your DM to determine details) |  | 
                        
                            
                                | 8 | Refuge. It was raining (or snowing). The god's temple was the only warm and dry place with an open door. (work with your DM to determine details) |  | 
                        
                            
                                | 9 | A chance encounter. In a lonely place, You meet an intriguing follower of the god. (work with your DM to determine details) |  | 
                        
                            
                                | 10 | Healing. The priests of a god heal you of anserious injury or illness. (work with your DM to determine details) |  |