Dark Heresy Random Bionics Table
Tags:
Roll | Result | |
---|---|---|
1 | Bionic Arm - Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
2 | Bionic Cardiac System - Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
3 | Bionic Locomotion - Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
4 | Bionic Respiratory System - Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
5 | Bionic Weapon Attachment - Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
6 | Cybernetic Senses - Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
7 | Gastral Bionics - Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
8 | Auger Implant - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
9 | Bio-Power Cells Implant - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
10 | Calculus Logi Implant - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
11 | Chem Implant- Roll 1d10 for type, 1-9 Injector Rig, 10 Chem Gland 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
12 | Cranial Reinforcement Implant - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
13 | Calculus Logi Implant - 50% chance of being broken, Roll 1d10 for quality 1-6 Poor 7-10 Common | |
14 | Exoskeletal Augmentics - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
15 | Internal Blade - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
16 | Locator Matrix - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
17 | Memorance Unit - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
18 | Mind Impulse Unit - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
19 | Mind Weapon Interface - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
20 | Pain Ward - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
21 | Respiratory Purifier Implant - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
22 | Scribe-Tines - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
23 | Subdermal Armour - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
24 | Synth-Muscle - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
25 | Vehicle Interface Circuitry - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
26 | Vitae Supplaceor - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
27 | Voidskin - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best | |
28 | Voxplant - 50% chance of being broken, Roll 1d10 for quality 1-3 Poor 4-7 Common 8-9 Good 10 Best |