Wolfquest 3 Hinderances/Prefrences
Tags:
Wolfquest 3
| Roll | Result | |
|---|---|---|
| 1 | Dayhunter - This wolf only wants to hunt during the day and will refuse to hunt during the night no matter what. | |
| 2 | Love At First Sight - This wolf believes in love at first sight. The first dispersal wolf you see must become your mate no matter the star level. | |
| 3 | Protector - This wolf wants a weak mate to protect. It makes them feel strong. Your mate must be a one star wolf. If your mate dies the challenge is a fail. | |
| 4 | Nighthunter - This wolf only wants to hunt during the night and will refuse to hunt during the day no matter what. | |
| 5 | Finest Home - Only the best dens and randevu sites are up to this wolfs standards. Dens and randevu sites next to water or in front of or behind a flower field are only acceptable for this wolf. | |
| 6 | Forest Home: Your wolf only wants to live in the forest. Any dens and randevu site must be in a heavily wooded area. | |
| 7 | Open Skies: Only live in a dens and randevu sites where there are no trees nearby. | |
| 8 | Small Territory - Wanting to stay hidden and or prove their strength in subtle ways. This wolf tries to keep a small tight knit pack territory. After the territory quest let all territory decay except for 5 tiles | |
| 9 | Nomad - Your wolf hates staying in one spot. Use a random number generator from 1-5 and roll. When it lands on a number that’s how many days you have in game until you must leave the den site for a new one. | |
| 10 | Lost - Your wolf tends to have a horrible sense of direction. Because of this you can’t look at the map even once. | |
| 11 | Need to feel protected - Your wolf prefers cave dens. Believing only cave dens are the most secure. | |
| 12 | Arch Enemy - If you den is attacked by stranger wolves, your wolf takes it personally. If you see a member of that pack you will always try to kill it. Roll to see how many hexs you must now take from their territory per den encounter 1-4 | |
| 13 | Water Wolf - Your wolf feels that the water ways provide protection. They want to live near the water and hunt 4 beavers in their life time. | |
| 14 | Not Territorial - Your wolf just likes to go with the flow. They are not interested in patrols and think if they make their precense known where ever they go, that will be enough. Your wolf can look at the map but must have the territories hidden. | |
| 15 | Unskilled Hunter - Your wolf is not the best hunter. Roll at the beginning of each new day which prey your wolf will be unable to hunt. | |
| 16 | Wet Dog - Your wolf hates getting wet! If prey runs into the water your wolf must not cross and give up the hunt. If it starts raining, your wolf must seek shelter, sleep in the den. | |
| 17 | Thunder Struck - Your wolf has trauma from thunder storms and fears them. If a thunder storm happens they must find shelter and hide from the storm. They must sleep the storm away. | |
| 18 | Life is hard - Roll for a new difficulty setting at the beginning of each day, and how many days you need to stay on that difficulty 1-5 (Unable to do this challenge with iron wolves) | |
| 19 | Snow Paws - This wolf is adept at hunting in the snow and has mastered the art. Every time it snows, set the difficulty to easy until the snow subsides. |