| 1 | 
                                
                                    A knight in the polis guard regularly subjects his soldiers to extreme disciplinary techniques, leading them to start a revolt. | 
                                
                                
                                    
                                 | 
                            
                        
                            
                                | 2 | 
                                
                                    A general (Akroan hoplite; see chapter 6) commands a town be put to the torch for its soldiers' crimes. | 
                                
                                
                                    
                                 | 
                            
                        
                            
                                | 3 | 
                                
                                    An aging athlete (gladiator) pursues sinister magic to aid his performance at the cost of innocent lives. | 
                                
                                
                                    
                                 | 
                            
                        
                            
                                | 4 | 
                                
                                    The government of a polis fearful of impending war forces farmers to join a militia, precipitating a famine as crops are left untended. | 
                                
                                
                                    
                                 | 
                            
                        
                            
                                | 5 | 
                                
                                    A priest tries to undermine the servants of other gods by forcing them into duels and shaming them if they lose. | 
                                
                                
                                    
                                 | 
                            
                        
                            
                                | 6 | 
                                
                                    A gifted orator (noble) offers honest but scathing criticism of a champion of Iroas. The champion demands recompense, and the orator needs support against this threat. | 
                                
                                
                                    
                                 |