Obsticle
Tags:
Roll | Result | |
---|---|---|
1 | Antilife aura with a radius of 1d10 × 10 ft.; while in the aura, living creatures can’t regain hit points | |
2 | Battering winds reduce speed by half, impose disadvantage on ranged attack rolls | |
3 | Blade barrier blocks passage | |
4 - 8 | Cave-in | |
9 - 12 | Chasm 1d4 × 10 ft. wide and 2d6 × 10 ft. deep, possibly connected to other levels of the dungeon | |
13 - 14 | Flooding leaves 2d10 ft. of water in the area; create nearby upward-sloping passages, raised floors, or rising stairs to contain the water | |
15 | Lava flows through the area (50 percent chance of a stone bridge crossing it) | |
16 | Overgrown mushrooms block progress and must be hacked down (25 percent chance of a mold or fungus dungeon hazard hidden among them) | |
17 | Poisonous gas (deals 1d6 poison damage per minute of exposure) | |
18 | Reverse gravity effect causes creatures to fall toward the ceiling | |
19 | Wall of fire blocks passage | |
20 | Wall of force blocks passage |