Potion Effects

Reference name: potion-effects ~ ID: 8591
Tags:
Roll Result
1 Berserker. Makes the user rage with great strength.
2 Utter Hatred. Makes the user have bonuses against a particular type of enemy.
3 Oracle. Lets the user divinate the future.
4 Demonic Leech. Heals a portion of all damage the user deals.
5 Fey Nature. Lets the user become one with animals and nature around them.
6 Tracelessness. Makes the user very hard to follow.
7 Gracefulness. Makes the user have a better acrobatics skill.
8 Goblin Climb. Gives the user a bonus to climbing.
9 Healing - It instantly regenerates some health when drank.
10 Vigor. Gives temporary health when drank.
11 Vitality. It slowly regenerates health over a period of some hours.
12 Dead Ringer. Makes the user appear completely dead to all magic.
13 Might. It gives a bonus to attack rolls after drinking
14 One Leafed Clover. Gives the user worst luck.
15 Courage. Gives immunity to fear and some temporary inspiration.
16 Possession. Lets the user gain control of a nearby creature, their body comatosed while they do.
17 Giant Strength. It gives the user much more strength
18 Owls Wake. Makes the user need no sleep for a time.
19 Flame Resistance. It gives resistance to fire damage.
20 Hawks Flight. Lets the user fly.
21 Cold Resistance. It gives resistance to cold damage.
22 Peace. Makes the user very calm and unable to harm others.
23 Necro Resistance. Gives resistance to necrotic damage.
24 Rejuvenation. Heals a single scar or bad injury on the user such as a missing arm.
25 Sphinxes Truth. Makes the user tell the truth.
26 Serpent Tongue. Makes the user only able to lie.
27 Navigation. Makes the user unable to get lost and find where they need.
28 Hook Horror. The users hands become sharp weaponised blades.
29 Schaffensfreude. Makes the enemies take damage as they deal it to the user.
30 Invisibility. Makes the user invisible.
31 Wild magic. Taps into wild magic making an absolutely random thing happen.
32 Radiant Resistance. Gives resistance to radiant damage.
33 Fame. Makes the user more famous.
34 Stoneskin. Gives resistance to martial damage.
35 Goats Trek. Makes the user immune to the toils of long travels and bad weather.
36 Acid Resistance. Gives resistance to acid.
37 Gargoyle Toughness. Increases the users constitution.
38 Lightning Resistance. Gives resistance to lightning damage.
39 Atomic Clock. Lets the user know the exact tme and date.
40 Succubus Charm. Makes the drinker irresistible to nearby people.
41 Transmutation. Lets the user have the ability to change somethings properties.
42 Shielding. Gives the user a magical shield of energy.
43 Iron Skin. Turns the users skin to metal giving them many resistances.
44 Flame Breath. Gives the user fire breath for a short time.
45 Sex Change. Changes the users gender.
46 Growth. Makes the user double in size.
47 Race Change. Changes the users race.
48 Shrinking. Makes the user half in size.
49 Musical Breath. Makes the user say everything in song, and fey music follows them in the air.
50 Comprehension. Lets the user understand all languages.
51 Utter Understanding. Makes the user know very intimately about one exact thing. Random, or they can decide.
52 Fertility. Makes the user very fertile, almost certain to make a baby under its effects!
53 Split Form. The user turns into two or three tiny versions of themselves and controls them all.
54 Intimidation. Gives the user a huge booming voice that terrifies those around.
55 Flavour. Makes anything and everything taste amazing!
56 Luck. It gives the user a temporary boost to luck.
57 Glimmer. Makes the user and its gear instantly clean and as good looking as possible.
58 Mana. Gives the user more magical power to cast with.
59 Love. Makes the user and someone else fall in love.
60 Arcane. Gives the user more powerful spells.
61 Poison. Poisons the user, weakening them.
62 Animal form. Makes the user turn into a random animal.
63 Rebirth. Resurrects the user if they die soon after drinking.
64 Dreams. Makes the user get lost in a hallucinary dream world of their perfect dream.
65 Elemental form. Turns the user to an elemental form relevant to their personality.
66 Nightmares. Makes the user get lost in a hallucinary dream world of their worst nightmares.
67 True form. Turns the user into a familiar like creature similar to their personality.
68 Stamina. Gives the user more stamina and constitution.
69 Gods Touch. Gives the user a holy connection to their god or fiendish deity.
70 Fleet foot. Makes the user have more speed.
71 Antidepressant. Does what it says on the tin.
72 Knowledge. Increases the users intelligence temporarily.
73 Ghostly Form. Makes the user intangible and able to phase through objects.
74 The Bard. Increases the users temporarily.
75 Artisans Skill. Gives the user skill in a particular art temporarily.
76 Disguise. Changes the users form to a disguised form of any race and appeance.
77 Godly form. Improves all stats.
78 Feast. Removes all hunger and thirst from the target.
79 Bless Weapon. Makes the users weapons do more damage.
80 Youth. Makes the user grow some years younger.
81 Euphoria. Makes the user feel amazing and trip out.
82 Age. Makes the user grow some years older.
83 Bodyguard. Creates a spectral bodyguard for a short time who obeys orders.
84 Furnace. Makes the user radiate with a damaging aura.
85 Babelfish. Lets the user speak any language but not understand it.
86 Eagle Sight. Gives the user strong vision and a bonus to perception.
87 Preservation. Stops whatever its poured on from rotting or degrading.
88 Health. Cures all diseases and illnesses.
89 Fear. Makes the user terrified.
90 Invulnerability. Freezes the user in stasis that makes them immune to damage but they cannot move or act.
91 Night vision. Gives the ability to see in the dark.
92 Riddle me gone. Gives the user the cure to a single riddle.
93 Tracking. Lets the user track an enemy.
94 Cure-all. Cures any status effects.
95 Horrifying appearance. Makes the user look more ugly for a time.
96 Beautiful appearance. Makes the user appear more attractive for a time.
97 Swordsmanship. Makes the user more effective and versatile with a blade.
98 Bowmanship. Makes the user more effective with a bow or ranged weapon.
99 Nymph Breath. Gives water breathing.
100 Midas. Makes the user turn things to gold.