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Tags:
Roll | Result | |
---|---|---|
1 | Whoever the Possessor bit becomes charmed for 3 turns | |
2 - 3 | The Possessor feels a great urge to collect teeth for the next 1d4 days | |
4 - 5 | The Possessor's voice can be heard over great distances for the next hour | |
6 - 7 | The Tooth gives off a fowl smell making the Possessor have disadvantage on Charisma checks for the next 1d12 hours | |
8 - 9 | The Possessor can store a single spell to use at a later time (any range on spells is turned to touch) | |
10 - 11 | The Possessor is unable to talk due to pain radiating from the tooth for the next day | |
12 - 13 | The Possessor is given the ability to walk on water for the next hour | |
14 - 15 | The Possessor sinks in water like a brick for the next day | |
16 - 17 | The Tooth emits a light blinding enemies within 5ft | |
18 - 19 | The Possessor turns into a hag for the next 1d20 hours | |
20 - 21 | The Possessor gains a flying speed equal to half of their movement speed for the next hour | |
22 - 23 | The Possessor hears the voice of the hag in their mind for the next 1d4 days | |
24 - 25 | The Possessor is granted invisibility for the next hour or until they attack | |
26 - 27 | The Tooth reverts back to its original appearance | |
28 - 29 | The Possessor gets one free casting of Cure Wounds | |
30 - 31 | The Possessor gains an aura (lasting 1 hour) causing any monster or beast within a mile to actively seek them out no matter what | |
32 - 33 | The Possessor's voice can compel obedience, gaining 1 free casting of Command | |
34 | Roll on the wild magic table | |
35 - 36 | The Possessor's feet occasionally become rooted to the ground (lasts until the next long rest), reducing movement speed by 15 feet | |
37 - 38 | Provides an aura of fear, causing enemies within 10 ft. to have disadvantage on attacks against the Possessor (lasts 10 turns) | |
39 | The Possessor begins to age at an accelerated rate (age up 2 years) | |
40 - 41 | The Possessor is able to communicate with animals for the next hour | |
42 - 43 | The Possessor suffers vivid, horrifying nightmares for the next 3 long rests. The Possessor must make a dc 20 wisdom save, on a successful save they are granted the effects of a short rest, on a failed save they gain a level of exhaustion and don't sleep | |
44 - 45 | The Possessor can see through illusions and invisibility for the next hour | |
46 - 47 | A swarm of flies come out of the Possessor's mouth | |
48 - 49 | The Possessor's mouth becomes a bag of holding for the next 1d4 hours, at the ended of the hours they puke up all of the items | |
50 - 51 | The Possessor only speaks in lies for the next 1d4 hours | |
52 - 53 | The Possessor only speaks the truth for the next 1d4 hours | |
54 - 55 | The Possessor is plagued by chronic bad luck for the next hour, make all rolls with disadvantage | |
56 - 57 | The Possessor gains immunity to fire for 1 turn the next time they are effected by fire | |
58 - 59 | The Possessor gets a cataract for the next hour, disadvantage on all perception rolls | |
60 - 61 | The Possessor gains the ability to detect poison in food and drink for the next day | |
62 - 63 | The user becomes hypersensitive to temperature changes for the next 1d4 hours, they take 1d12 of the respective damage | |
64 - 65 | The item compels the Possessor to perform a random, unnatural act once per day for the next 1d4 days that could result in harm or chaos. | |
66 - 67 | The Possessor’s eyes glow slightly, allowing them to see through magical darkness for the next hour | |
68 - 69 | The Possessor witnesses their own death and becomes incapacitated for the next minute but cannot recall the exact details of their death when they awaken | |
70 - 71 | The Possessor knows how many entities are around them for a brief moment but not where or who they are | |
72 - 73 | The Possessor regains however much damage the Tooth dealt | |
74 - 75 | The Possessor becomes unable to trust any creatures, constantly hearing voices that distort the truth for the next 1d4 days | |
76 - 77 | The Possessor sleepwalks during their next long rest and wanders randomly away | |
78 - 79 | The Possessor becomes unnaturally light, causing them to trip and fall easily for the next day | |
80 - 81 | The item causes a shift in the Possessor’s personality, making them increasingly cruel and hostile over the next 1d4 days | |
82 - 83 | The Tooth causes everything to taste horrible for the 1d8 days | |
84 - 85 | The Possessor teleports back to where they previously long rested | |
86 - 87 | The Possessor summons a mage hand, The Mage Hand is uncontrollable, sometimes moving objects it shouldn't or interacting with things in dangerous ways | |
88 - 89 | The Possessor goes through massive mood swings for the next 1d4 days | |
90 - 91 | The Possessor gains temporary hit points equal to their level | |
92 - 93 | The Possessor get Banished to a different plane for 1 minute | |
94 - 95 | The Possessor is marked by an evil entity causing their alignment to appear chaotic evil | |
96 | The Tooth can absorb 1d12 damage | |
97 | The Tooth falls out and the Hag is reborn | |
98 | Roll on the table for the next minute | |
99 | The Tooth breaks, every time the wearer bites something (including food) the Possessor takes 1d8 necrotic damage |