Broken Agreement Curse Effect d100
Tags:
Roll | Result | |
---|---|---|
1 | The character falls unconscious. | |
2 - 5 | An energy burst erupts from the characters mouth, dealing damage equal to half the character's max hit points to everyone in a 30-foot cone, including the character. | |
6 - 10 | The character becomes resistant to 1 of the elemental damage types (roll 1d10 to determine the type) and weak to all other 9. This effect ends once the character has taken damage from 5 different elemental damage types or from the 1 type they resist. | |
11 - 25 | The character fails their next ability check. | |
26 - 35 | The character experiences an overpowering urge to eat something strange such as dirt, slime, or offal. This lasts until they have successfully eaten that thing. | |
36 - 50 | The character takes 1d4 psychic damage. | |
51 - 60 | The character becomes nauseous for the next 1d10 minutes and has disadvantage on all rolls until the effect ends. | |
61 - 70 | The character is blinded (25%) or deafened (75%) for 1d10 minutes. | |
71 - 80 | The character is engulfed in a terrible smell for 1d10 minutes, giving them disadvantage on all Charisma checks. | |
81 - 90 | The character experiences short-term madness for 1d10 minutes and must roll on the short-term madness table. | |
91 - 94 | The character experiences an attack from within his or her own mind and must make a DC15 Wisdom saving throw, taking 4d6 psychic damage on a fail or half as much on a success. | |
95 - 98 | The character experiences long-term madness for 1d10 x 10 hours and must roll on the long-term madness table. | |
99 | The character experiences indefinite madness and must roll on the indefinite madness table. | |
100 | The character experiences an overpowering urge to touch the nearest creature to him or her. The touched creature must succeed on a DC20 Wisdom saving throw or be afflicted with the curse. |