Random Quest
This will generate 3 random Quests that can be used as-is or modified for your tastes.
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Arrest, The Mad Hermit who wants to..., Win favor with a powerful individual, who is located Beneath a farmhouse., The party are helped by a Merchant., who agrees to aid them if, they rescue a captive ., But the party soon finds itself facing a moral quandry.
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Stop, The Evil Priest who wants to..., Enact the vengeful will of a god or patron, who is located In a forest., The party are helped by an Acolyte., who agrees to aid them if, they retrieve a stolen item in the villain's possession ., But the party must complete the quest without leaving any trace of their involvement.
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Destroy, The Wand, of The Mad Hermit who wants to..., Open a gate to another world, who is located In a swamp., The party are helped by a Noble., who agrees to aid them if, they secure the aid of a character or creature in the area., But their information is completely wrong.
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