Random Quest

This will generate 3 random Quests that can be used as-is or modified for your tastes.
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Rescue, The Dyer, From The Greedy Merchant who wants to..., Avenge a past humiliation or insult, who is located In a graveyard., The party are helped by a Sage., who agrees to aid them if, they slay a specific monster., But the party must complete the quest without leaving any trace of their involvement.
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Kill, The Mad Hermit who wants to..., Utterly destroy a bloodline or clan, who is located In a swamp., The party are helped by a Sage., who agrees to aid them if, they find a specific item rumored to be in the area., But their ally is actually working for their Foe.
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Protect, The Tailor, From The Evil Monster who wants to..., Ascend to godhood, who is located Beneath a farmhouse., The party are helped by an Acolyte., who agrees to aid them if, they retrieve a stolen item in the villain's possession ., But their information is completely wrong.


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