Random Quest
This will generate 3 random Quests that can be used as-is or modified for your tastes.
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Stop, The Mad Hermit who wants to..., Overthrow a government, who is located In Catacombs or sewers beneath a city., The party are helped by a Soldier., who agrees to aid them if, they discover the nature and origin of a strange phenomenon in the area., But The adventurers become responsible for the safety of an NPC
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Destroy, The Wand, of The Mad Hermit who wants to..., Raise or restore a dead loved one, who is located In a swamp., The party are helped by a Charlatan., who agrees to aid them if, they rescue a captive ., But The adventurers are prohibited from killing the villain, but the villain has no compunctions about killing them.
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Question, The Footman, About The Assassin who wants to..., Obtain an ancient artifact, who is located In Catacombs or sewers beneath a city., The party are helped by a Criminal., who agrees to aid them if, they retrieve a stolen item in the villain's possession ., But the party soon finds itself facing a moral quandry.
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