Random Quest
This will generate 3 random Quests that can be used as-is or modified for your tastes.
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Protect, The Ferryman, From The Fallen Hero who wants to..., Steal land, goods, or money, who is located In A building in a Town or City., The party are helped by a Folk hero., who agrees to aid them if, they discover the nature and origin of a strange phenomenon in the area., But the party soon finds itself facing a moral quandry.
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Protect, The Ferryman, From The Ruthless Sellsword who wants to..., Fulfill an apocalyptic prophecy, who is located In a forest., The party are helped by a Sage., who agrees to aid them if, they rescue a captive ., But completing an adventure goal fulfills a prophecy or prevents the fulfillment of a prophecy.
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Destroy, The Orb, of The Fallen Hero who wants to..., Open a gate to another world, who is located In a graveyard., The party are helped by a Noble., who agrees to aid them if, they receive information from an NPC in the area ., But their information is completely wrong.
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