Random Quest

This will generate 3 random Quests that can be used as-is or modified for your tastes.
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Rescue, The Instrumentalist, From The Assassin who wants to..., Obtain an ancient artifact, who is located In a forest., The party are helped by an Entertainer., who agrees to aid them if, they receive information from an NPC in the area ., But The adventurers are prohibited from killing the villain, but the villain has no compunctions about killing them.
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Question, The Quartermaster, About The Mad Hermit who wants to..., Prolong the life of a loved one, who is located Beneath a ruined settlement., The party are helped by an Outlander., who agrees to aid them if, they receive information from an NPC in the area ., But The adventurers become responsible for the safety of an NPC
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Arrest, The Mad Wizard who wants to..., Avenge a past humiliation or insult, who is located Beneath a farmhouse., The party are helped by a Criminal., who agrees to aid them if, they discover the nature and origin of a strange phenomenon in the area., But completing the goal secretly helps the villain.


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