Random Villages

---Information---
You've heard that the village of Leyden is built near a Plundered burial mound or pyramid.. They are known for their salt production, and the settlement is protected by a low stone wall. Order is maintained by Meredithe, a humble Hunter and the laws are enforced by village militia.
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---Conditions---
Entering the village proper you notice the poor conditions. The village folk go without the comforts available in a stable community.They can only offer simple food and lodgings, and threadbare clothing. Their unpredictable conditions result in a sufficient, though probably unpleasant, experience..
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---Services---
Some services are offered in town:
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* Aeditha is a cold Priest/Priestess:. They have a distinctive nose, and crackles knuckles. They heard, A group of vampires is moving this way. Well, that’s what that wild-eyed man said last night at the inn. Who’s ever heard of such nonsense?
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* Abel Is the local smith. They come across as disloyal, are exceptionally beautiful, and Speaks slowly and delibratly. They made an enemy, of a rival after they killed one of their relatives
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* Ingham Is a corrupt Wizard’s Apprentice. They have a pronounced scar, and scratches. They recently, fell In love with another, Roll 1d6 (1-4 it is a fling, 5-6 its something more serious).
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There is also a Blacksmith, Baker, and Cobbler.
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---The Tavern---
The Wandering Jester is known for being a catering to specific race or guild. Emmet the Innkeep, is corrupt. They wear flamboyant or outlandish clothes and stares into the distance. They recently, saved someone's life. This person become their companion. Roll 1d10 on a 9-10 their companion fell in love with them.
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---Who Do You Meet---
Along with the usual locals inside you meet:
* Gwayne is a Fence. They are adventurous, have a birthmark, and gets easily lost in thought. They recently, had an event far beyond the ordinary occur,, they received a mysterious message from persons unknown, the message details a dangerous secret which is now up to them to keep safe.
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* Rowland is a Dyer. They are affectionate, wear formal, clean clothes, and grinds their teeth. They made an enemy, of a merchant guild after failing to pay membership fees
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---Food and Lodgings---
The tavern offers a straw pallet in a common room for 1sp a night.
They offer tolerable ale and the cook's speciality is Stewed eel with gravy.
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---Rumours---
Asking around with the locals, you learn that nearby is a A Moor or Heath
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You overhear some locals talking about A group of vampires is moving this way. Well, that’s what that wild-eyed man said last night at the inn. Who’s ever heard of such nonsense?
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