Random Villages
---Information---
You've heard that the village of Dunfield is built near a Intact circle of standing stones.. They are known for their awful smell, and the settlement is protected by simple dirt ditch. Order is maintained by Petronilla, a compassionate Charlatan and the laws are enforced by magical means.
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---Conditions---
Entering the village proper you notice the poor conditions. The village folk go without the comforts available in a stable community.They can only offer simple food and lodgings, and threadbare clothing. Their unpredictable conditions result in a sufficient, though probably unpleasant, experience..
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---Services---
Some services are offered in town:
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* Arabella is a honourable High Priest. They have tattoos, and makes constant jokes or puns. They made an enemy, of the baron after they were part of a failed rebellion
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* Lettice Is the local smith. They come across as honest, wear formal, clean clothes, and strokes their chin. They heard, A drunken guardsman said an ancient scroll was found in the town square.
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* Olyffe Is a creative Scribe. They have tattoos, and uses curse words in place of certain words. They heard, A mercenary troop is recruiting. Food and wages are offered, but the main benefit is a life of war.
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There is also a Ropemaker, Wizards Tower, and Fletcher.
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---The Tavern---
The Gilded Jester is known for being a quiet, low-key bar. Timothy the Innkeep, is brave. They wear formal, clean clothes and picks at things. They heard, Several children found a basket that was sealed with tar floating down the river. They say there was a baby inside.
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---Who Do You Meet---
Along with the usual locals inside you meet:
* Hadrian is a Adventurer. They are curious, are bald, and gets easily lost in thought. They recently, had an event far beyond the ordinary occur,, a strange pale woman gave them an ornate box sealed with wax and hoarsely whispers "It's up to you now, keep it safe, keep it from ... them." The woman droped dead at their feet with a dagger in her back
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* Fulke is a Priest/Priestess. They are stubborn, have tattoos, and slurs words, lisps, or stutters. They made an enemy, of a monster after they did battle
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---Food and Lodgings---
The tavern offers a straw pallet in a common room for 1sp a night.
They offer watered down ale and the cook's speciality is Salted snails with cheese.
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---Rumours---
Asking around with the locals, you learn that nearby is a Ravine or Gorge.
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You overhear some locals talking about A mercenary troop is recruiting. Food and wages are offered, but the main benefit is a life of war.
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