Random Villages

---Information---
You've heard that the village of Culmouth is built near a Creek or Stream. They are known for their gemstone mine, and the settlement is surrounded by a low stone wall and watchtower. Order is maintained by Gaynor, a fearful Hunter and the laws are enforced by hired mercenaries.
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---Conditions---
Entering the village proper you notice the comfortable conditions. The village folk here can afford nicer clothing and can eat better than most. They live in a small cottages in relatively comfortable conditions and have access to clean water and free of disease..
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---Services---
Some services are offered in town:
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* Wynefreede is a persistent Healer. They have a distinctive nose, and mumbles. They heard, There are stories of a giant red wolf attacking travelers within the last month.
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* Reynard Is the local smith. They come across as humble, have piercings, and finger traces. They heard, There’s talk that the fire at the mill the other night was set by a drifter. The mayor wants to question him.
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* Colson Is a persistent Wizard’s Apprentice. They wear distinctive jewelry, and grinds their teeth. They heard, A pickpocket is working the upscale district.
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There is also a Forester, Wheelwright, and General Store.
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---The Tavern---
The Howling Demon is known for being a quiet, low-key bar. Sandre the Innkeep, is confidant. They have tattoos and is easily out of breath. They heard, A nomadic band is kidnapping children as they move from town to town. If they show up here, what will we do?
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---Who Do You Meet---
Along with the usual locals inside you meet:
* Joleicia is a Trapper. They are compassionate, have an unusual eye color, and is constantly sweaty. They heard, The old lady who lives outside of town is a witch and she has been placing curses on people. Some folk want to drive her out.
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* Tiphina is a Militia. They are persistent, wear ragged, dirty clothes, and laugh to fill awkward silence. They recently, gained a rival who seeks to undo them, attempting to hinder their efforts until they get what they want.
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---Food and Lodgings---
The tavern offers a basic bed in a common room for 1sp a night.
They offer watered down ale and the cook's speciality is Stewed lamb with bread.
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---Rumours---
Asking around with the locals, you learn that nearby is a Dead magic zone.
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You overhear some locals talking about Travelers are saying a wizard is building a tower on a hill down the river.
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