Random Villages

---Information---
You've heard that the village of Trebie is built near a Haunted hill or barrow mound.. They are known for their religious significance and the settlement is surrounded by a low stone wall and watchtower. Order is maintained by Estrild, a gloomy High Priest and the laws are enforced by a elder creature.
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---Conditions---
Entering the village proper you notice the squalid conditions. The village folk here are very poor, living in mud-floored huts, or vermin-infested barn houses. They have little shelter from the elements, and live in a desperate and violent environment, in places rife with disease..
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---Services---
Some services are offered in town:
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* Serendipity is a cowardly Artisan. They have an unusual eye color, and is constantly sweaty. They heard, A band of rangers have been gathering at the inn every night this week. Their number is growing and common folk are starting to worry.
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* Ismay Is the local smith. They come across as cheerful, have an usual skin color, and uses colorful oaths and exclamations. They recently, had an event far beyond the ordinary occur,, an evil, despotic ruler of their homeland ordered all persons of their Race, birthplace, or approximate age put to death. As far as they know, they are the only one to escape this heinous act.
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* Latisha Is a curious Wizard’s Apprentice. They have tattoos, and stares into the distance. They heard, Several disappearances were noticed after a strange ship left port the other night. Just talk, no one important is missing.
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There is also a Shrine/chapel, Ropemaker, and Butcher.
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---The Tavern---
The Prancing Eagle is known for being a gathering place for a secret society. Ottilia the Innkeep, is corrupt. They have an unusual hair color and finger traces. They recently, was foraging or hunting for food, They had an encounter with a trapped predatory beast. Instead of slaying it, they freed it. The freed beast then disappeared. Later, they were trapped by a falling log. The same beast reappeared, aiding and freeing them.
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---Who Do You Meet---
Along with the usual locals inside you meet:
* Thomasine is a Robber / Bandit. They are bragging, wear distinctive jewelry, and avoids eye contact. They heard, There have been a string of late night arsons recently.
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* Esperaunce is a Potter. They are ambitious, have a pronounced scar, and strokes their chin. They recently, learnt how to used a weapon (DM's choice) appropriate for their culture and social standing.
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---Food and Lodgings---
The tavern offers a straw pallet in a common room for 1sp a night.
They offer tolerable ale and the cook's speciality is Grilled mutton with boiled Spinach.
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---Rumours---
Asking around with the locals, you learn that nearby is a Ravine or Gorge.
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You overhear some locals talking about A mercenary troop is recruiting. Food and wages are offered, but the main benefit is a life of war.
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