Random Villages

---Information---
You've heard that the village of Tradean is built near a Spring.. They are known for their local temple, and the settlement is protected by simple dirt ditch. Order is maintained by Dametta, a stubborn Wizard’s Apprentice who is a fair and just ruler.
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---Conditions---
Entering the village proper you notice the wretched conditions. This village was recently raided and many houses were put to the torch. With no place to call home, the village folk shelter wherever they can, relying on the good graces of people better off..
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---Services---
Some services are offered in town:
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* Atilda is a curious Priest/Priestess:. They have a nervous eye twitch, and have a particularly low or high voice. They recently, was foraging or hunting for food, They had an encounter with a trapped predatory beast. Instead of slaying it, they freed it. The freed beast then disappeared. Later, they were trapped by a falling log. The same beast reappeared, aiding and freeing them.
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* Werner Is the local smith. They come across as cheerful, wear distinctive jewelry, and taps impatiently. They recently, had a profoundly religious experience,, they heard stories of a new god and religion and have travelled here to personally investigate.
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* Lettice Is a loyal Wizard’s Apprentice. They have piercings, and bites fingernails. They heard, Several fishermen reported seeing a glow underwater the last few nights. Those old fools are probably drinking again.
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There is also a Shrine/chapel, Chandler, and Shrine/chapel.
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---The Tavern---
The Drunken Rose is known for being a gambling den. Derwin the Innkeep, is honest. They have an usual skin color and always chews something. They heard, A reward is being offered for the capture of some vandals.
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---Who Do You Meet---
Along with the usual locals inside you meet:
* Latisha is a Apprentice. They are fearful, have a crooked or rigid posture, and stares into the distance. They recently, gained a rival who seeks to undo them, attempting to hinder their efforts until they get what they want.
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* Mathye is a Pickpocket. They are cowardly, are missing teeth, and is constantly sweaty. They heard, A nomadic band is kidnapping children as they move from town to town. If they show up here, what will we do?
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---Food and Lodgings---
The tavern offers a nice bed in a private room for 7cp a night.
They offer watered down ale and the cook's speciality is Stewed snails with grilled Leek.
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---Rumours---
Asking around with the locals, you learn that nearby is a A Moor or Heath
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You overhear some locals talking about A new businesswoman in town is hiring workers to clear a section of woods near the edge of town.
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