Tavern Generator

---The Tavern---
The Leering Stag is known for being a quiet, low-key bar. Anselm is the lying Innkeep. They are have an unusual hair color, and plays with a coin. They recently, was foraging or hunting for food, They had an encounter with a trapped predatory beast. Instead of slaying it, they freed it. The freed beast then disappeared. Later, they were trapped by a falling log. The same beast reappeared, aiding and freeing them.
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---Who Do You Meet---
Along with the usual locals inside you meet:
* Murienne is a disloyal Pickpocket.They are have a birthmark, and paces. They heard, A young farm girl said she saw a dragon flying to the east three days ago.
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* Aleyn is a humble Carpenter.They are have a nervous eye twitch, and apologises often. They made an enemy, of a rival after they killed one of their relatives
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---Food and Lodgings---
The tavern offers a nice bed in a common room for 8sp a night.
They offer tolerable ale and the cook's speciality is Grilled snails with mushrooms.
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---Rumours---
Asking around with the locals, you learn that nearby is a A Moor or Heath
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You overhear some locals talking about A group of newcomers are gathering at a local common house for “meetings” one night a week. Well, that’s what being said anyway.


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