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Chamber Exits
Three: One opposite the entrance, one to the left of the enterance, one to the right of the entrance.
🎲 14 :
📑Chamber Exits
(from:
Grimley
)
Tainted water, the tunnel contains tainted water. Characters risk contracting Sewer plague (DC12 to wade through, DC15 if swimming, DC17 if injured while in water)
🎲 12 :
📑Passage Feature
(from:
Grimley
)
None: The tunnel is either dry or only slightly damp.
🎲 1 :
📑Water Level
(from:
Grimley
)
None
🎲 9 :
📑Encounter Table
(from:
Grimley
)
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