Chamber Exits



One: Opposite the entrance.

🎲 1 : 📑Chamber Exits (from: Grimley)

The smell here is unbearable. Spending more than a few minutes here results in a DC15 Constitution save; fail, character loses conciousness.

🎲 13 : 📑Passage Feature (from: Grimley)

Low: The water in this tunnel is ankle to knee high, the floor is slick with filth. (Slippery, DC12 Dexterity save while running)

🎲 13 : 📑Water Level (from: Grimley)

Undead: Escaped experiments from the Red Tower, many undead find their way into the city sewer. Zombies, skeletons or ghouls are common.

🎲 16 : 📑Encounter Table (from: Grimley)



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