Chamber Exits
Two: One to the left of the entrance, one to the right of the entrance.
The tunnel is filled with a foul Oder and the air is heavy with humidity. A yellowish mold covers most surfaces (Hazard: Yellow Mold)
Low: The water in this tunnel is ankle to knee high, the floor is slick with filth. (Slippery, DC12 Dexterity save while running)
Giant rats have made a nest here. They take up a threatening posture as you approach.
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