Chamber Exits



Three: One opposite the entrance, one to the left of the enterance, one to the right of the entrance.

🎲 14 : 📑Chamber Exits (from: Grimley)

Tainted water, the tunnel contains tainted water. Characters risk contracting Sewer plague (DC12 to wade through, DC15 if swimming, DC17 if injured while in water)

🎲 12 : 📑Passage Feature (from: Grimley)

None: The tunnel is either dry or only slightly damp.

🎲 1 : 📑Water Level (from: Grimley)

None

🎲 9 : 📑Encounter Table (from: Grimley)



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