Chamber Exits
One: Opposite the entrance.
The remains of a corpse is the reason for the stench here, it is bloated and any personal belonging are either missing or destoryed.
Low: The water in this tunnel is ankle to knee high, the floor is slick with filth. (Slippery, DC12 Dexterity save while running)
Swarm: A swarm of rats, beatles, bats or other such filthy creatures is infesting the area.
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