Chamber Exits



One: Opposite the entrance.

🎲 2 : 📑Chamber Exits (from: Grimley)

The remains of a corpse is the reason for the stench here, it is bloated and any personal belonging are either missing or destoryed.

🎲 11 : 📑Passage Feature (from: Grimley)

Low: The water in this tunnel is ankle to knee high, the floor is slick with filth. (Slippery, DC12 Dexterity save while running)

🎲 13 : 📑Water Level (from: Grimley)

Swarm: A swarm of rats, beatles, bats or other such filthy creatures is infesting the area.

🎲 11 : 📑Encounter Table (from: Grimley)



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