Communication



This weapon communicates by transmitting emotion to the creature wielding it

🎲 18 : 📑Communication (from: actuall)

The weapon has hearing and normal vision out to 60ft

🎲 2 : 📑Senses (from: actuall)

Chaotic Evil

🎲 9 : 📑Alignment (from: actuall)

Alligned - The weapon seeks to defeat or destroy those that are of opposite alignment

🎲 1 : 📑Special Purpose (from: actuall)

Good Effect

🎲 2 : 📑First Effect (from: actuall)

Elemental Damage

🎲 11 : 📑Good Effect Type (from: actuall)

Necrotic

🎲 6 : 📑Elemental Damage (from: actuall)

Set Damage

🎲 58 : 📑Damage roll (from: actuall)

4

🎲 350 : 📑Set Damage Ammount (from: actuall)

Bad Effect

🎲 4 : 📑Second Effect (from: actuall)

Minor Detrimental

🎲 32 : 📑Bad Effect Type (from: actuall)

While attuned, your flaw is amplified in some way determined by the dm

🎲 18 : 📑Minor Detrimental (from: actuall)

Good Effect

🎲 2 : 📑Second Effect (from: actuall)

Minor Property

🎲 19 : 📑Good Effect Type (from: actuall)

Guardian - Grants +2 initiative as long as the bearer isn't incapacitated.

🎲 6 : 📑Minor Property (from: actuall)

No Effect

🎲 10 : 📑Second Effect (from: actuall)

Melee Weapon


Leather Gauntlets (1d2 bludgeoning, two-handed, finesse, special [see dndwiki])




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