Setting-maker-3-amount-of-cover
filled with many blocked spots and impedments.
Dimly lit.
starkly contrasting the next chamber
master craftsman formed (marble, steel, polished wood or such a building material)
the first group had influence here and no other
Significant chance for traps (75%) magical and thief style
guaranteed encounter in this place (gonna have to fight your way through) - If applicable, area has a theme of ...
A dragon glass
wand inlaid with ivory
that briefly transports you to another plane of existence the first time you touch it.
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