Setting-maker-6- Terrain varable (if there are differences)
extreme element motif (ie: fire, cold, water)
a location greatly affected by other factions (crowds of persons, or numerous creatures or guards)
No chance for traps
only the slightest chance of avoiding trouble from an attack or waiting hostile. If applicable, area has a theme of ...
A singing
horseshoe on a chain
with the message "Beware the curse!" scrawled on the side in Dwarvish.
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