D&D: Random Encounters Combat/Non-combat
Tags:
| Roll | Result | |
|---|---|---|
| 1 | Unusually warm/cold day for season or brutally cold/hot day in accordance with season. | |
| 2 | Extremely windy day. Light gear becomes difficult to keep strapped down. | |
| 3 | Come across other travelers suffering from some problem. (Broken wagon, injured horse, etc.) | |
| 4 | Site of recent natural disaster: flood, forest fire, lightning strike, etc. | |
| 5 | Lost child who wandered too far from home/village or someone's lost pet. | |
| 6 | Animal tracks or droppings. | |
| 7 | Shepherd and his flock. | |
| 8 | Lumberjacks. | |
| 9 | PC discovers new hole in his boot, possibly via a mud puddle | |
| 10 | PC or horse gets rock in shoe/boot. | |
| 11 | One of the PCs has a "bad day". Minor inconveniences plague him. (Trips over ruts in the road, gear difficulties, animal steals his lunch when he turns away for a moment. Etc.) | |
| 12 | One of the PCs has a "good day". Minor perks all day. (Find a copper piece lying in the road. Figures out how to repair some damaged item, the inn they stay at that night has one of his favorite meals as a special, etc.) | |
| 13 | Find an animal in a trap. | |
| 14 | Run into local 'recruiters'. | |
| 15 | Find an empty cave. | |
| 16 | Come across a way haven on the path. | |
| 17 | Find an old marker/sign. | |
| 18 | Bridge washed out/ river flooding. | |
| 19 | They camped on/near a fire ant colony. | |
| 20 | An army ant colony on the move. | |
| 21 | Find a hive. | |
| 22 | Someone stepped into a yellow jacket nest. | |
| 23 | Raccoons invade camp (steal/ruin items and rations) | |
| 24 | Spot a herd of deer or other food on the hoof. | |
| 25 | Spot a herd of wild horses. | |
| 26 | Run across wild young. | |
| 27 | Stumble into a blessed glade. | |
| 28 | Snowball fight or terrain/weather equivalent | |
| 29 | Wild, non-dangerous animal approaches closer for an inspection | |
| 30 | PC's must cross a rickety old bridge or ford a wide stream. | |
| 31 | Rainbow spotted or other lucky omen | |
| 32 | Break a wagon wheel or a horse throws a shoe | |
| 33 | Black cat crosses path, or other unlucky omen | |
| 34 | One PC start whistling or humming, then another, and then everyone joins in. | |
| 35 | Food forgotten at bottom of pack goes bad and smells horrible | |
| 36 | A PC gets a toothache, an earache, or a stomachache. | |
| 37 | A PC realizes they are gaining/losing weight. | |
| 38 | Find strange trash in the road, such as a wagon wheel or a chest of clothing | |
| 39 | Strangely shaped clouds seen on the horizon | |
| 40 | PC finds a hidden detail in recently acquired or purchased item... | |
| 41 | Hidden compartment. | |
| 42 | Beautiful secluded beach and possibly a warm swim | |
| 43 | Beautiful secluded beach and possibly a warm swim | |
| 44 | PC has digestion problems (fill in your own details) | |
| 45 | Minor piece of equipment is nearly worn out & should be replaced ASAP. | |
| 46 | Stumble into Poison Ivy (just for kicks, dwarves are immune) | |
| 47 | Find a fully ripe fruit tree or other easy food source | |
| 48 | Find evidence of recent combat, possibly including decaying bodies. | |
| 49 | The PC's have lost some very minor item, such as soap, a pot, or chalk. | |
| 50 | Discover one of the horses is pregnant or ill | |
| 51 | PC finds a tick or leech on their body. | |
| 52 | Thick fog or dust storm blows in | |
| 53 | Road kill: local animal dead in the road, natural causes, scavengers nearby | |
| 54 | Pass a small shrine or holy grotto | |
| 55 | Horse has a leg cramp, needs hour-long rubdown to continue. | |
| 56 | Minor earthquake, small avalanche, or freak storm | |
| 57 | PC gets a song stuck in his head all day | |
| 58 | Mosquito swarm | |
| 59 | It just really feels like today was a lot shorter/longer than a normal day. | |
| 60 | Someone has an allergic reaction to something in the area. | |
| 61 | Toll station | |
| 62 | Beautiful scene, such as waterfall or breathtaking view | |
| 63 | A PC is getting shaggy and needs to get a haircut. | |
| 64 | Pass the ruins of an old outpost or small tower, still 75% intact. | |
| 65 | Pass a roadside grave or the site of a past execution | |
| 66 | An eclipse occurs, a comet flies past, or other astronomical event. | |
| 67 | Quicksand, sinkhole, or other natural ground hazard | |
| 68 | The PC's find money or valuables left in the road. |