Roll a D&D Adventure

Your ADVENTURE GOAL is a dungeon crawl. Find a particular item for a specific purpose .
The VILLAIN of your adventure is a humanoid seeking revenge . The PC's ALLY is a celestial and the PATRON (employer) is a deity or celestial .
The STORY begins when our heroes are approached by a stranger in a tavern, who urges them toward the adventure location . The adventure LOCATION is beneath a temple .
The dungeon CREATORs were worshippers of an evil deity and it was used as a treasure vault . In the past, the dungeon location was cursed by the gods and shunned .
As the PLOT thickens, it takes an unexpected twist. The adventurers must cooperate with a known enemy to achieve the goal . To COMPLETE the adventure successfully the heroes must choose whether to pursue the fleeing main villain or save an NPC they care about or a group of innocents .
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Created by @dreadfuldungeon from the 5e Dungeon Masters Handbook tables. Please feel free to follow me and let me know how it turns out :)
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