102 Cultural Background



No significant societal gains, either technological, sociological or artistic are being made, or have been made in recent memory. Your culture has remained essentially as it is for generations. Rulers tend to emphasise maintaining the status quo.


Well-to-Do: These are the upper end of the middle or merchant class in Barbarian and Civilized cultures. They typically own larger homes, have a household servant (a cook and/or a maid), have private transportation, and sometimes travel abroad.

🎲 81 : πŸ“‘Background Generator (from: Grimley)

Legitimate: Your birth was a result of union between your father and mother, binding you in blood to your fathers family.

🎲 7 : πŸ“‘104 Birth Legitimacy (from: Grimley)

Aunt and/or Uncle: You were raised by the brother/sister of one or more of your parents, due to your parents being absent or having died.

🎲 12 : πŸ“‘104b Family Head (from: Grimley)

Extraordinary Event: An event far beyond the ordinary happeneds to you.

🎲 20 : πŸ“‘208 Childhood Events (from: Grimley)

You were killed. However, your body returns to life with two resident souls yours and that of an ancient, alien being. The other spirit awakened for a purpose, one that it keeps secret from your mind. There are occasional fights for control of your body.


Martial training: In adolescence you trained with the weapons of your people and learnt how to use them proficiently (work with your DM to determine details)


During adulthood you found your self in the service to a patron or organisation (Work with your DM to detirmine the scope of your service)


I have a strong sense of fair play and always try to find the most equitable solution to arguments.

🎲 37 : πŸ“‘520 Personality Traits (from: Grimley)

If you do me an injury, I will crush you, ruin your name, and salt your fields.


Once someone questions my courage, I never back down no matter how dangerous the situation.

🎲 63 : πŸ“‘521 Character Flaws (from: Grimley)



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