102 Cultural Background



No significant societal gains, either technological, sociological or artistic are being made, or have been made in recent memory. Your culture has remained essentially as it is for generations. Rulers tend to emphasise maintaining the status quo.


Well-to-Do: These are the upper end of the middle or merchant class in Barbarian and Civilized cultures. They typically own larger homes, have a household servant (a cook and/or a maid), have private transportation, and sometimes travel abroad.

🎲 81 : πŸ“‘Background Generator (from: Grimley)

Legitimate: Your birth was a result of union between your father and mother, binding you in blood to your fathers family.

🎲 15 : πŸ“‘104 Birth Legitimacy (from: Grimley)

Grandparent(s): You were raised by your grandparent(s) due to the loss or absence of your parents.

🎲 16 : πŸ“‘104b Family Head (from: Grimley)

Skilled: During your youth you learnt a skill from a parent/guardian or friend. (Pick one skill to become proficient in)

🎲 6 : πŸ“‘208 Childhood Events (from: Grimley)

Extraordinary Event: An event far beyond the ordinary happeneds to you.


You were abducted by otherworldly beings (planar, fey, fiend or celestial) Moments later, you reappear, but has physically aged 1d10+10 years, has no memories of that lost time, and has not mentally aged even a minute.


in Adult life you become well-known even famous for the occurrence of an event in your life. (work with your DM to determine details)


The best way to get me to do something is to tell me I can't do it.

🎲 24 : πŸ“‘520 Personality Traits (from: Grimley)

I'm a snob who looks down on those who can't appreciate fine art.


Most people scream and run when they see a demon. I stop and take notes on its anatomy.

🎲 56 : πŸ“‘521 Character Flaws (from: Grimley)



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