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Non-combat-outcome-spectrum
Three - most objectives unsuccessful, barely avoided worst outcome, had to flee, missed on info or ally, only tiny piece of info, delay in main quest, lost resources
🎲 3 :
📑Non-combat-outcome-spectrum
(from:
amujesu
)
being followed by an individual
🎲 12 :
📑(1) Non-Combat-Encounter ~ Setting, goal and details
(from:
amujesu
)
NPC(s) who may or may not be involved who is weaker but helpful to the party ...
🎲 2 :
📑Social Variety Table
(from:
amujesu
)
Ventriloquist,
🎲 219 :
📑Characters
(from:
RyoseiHime
)
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