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Non-combat-outcome-spectrum
Three - most objectives unsuccessful, barely avoided worst outcome, had to flee, missed on info or ally, only tiny piece of info, delay in main quest, lost resources
🎲 2 :
📑Non-combat-outcome-spectrum
(from:
amujesu
)
Solve mystery - puzzle over events
🎲 9 :
📑(1) Non-Combat-Encounter ~ Setting, goal and details
(from:
amujesu
)
Urban Setting/ Streets, Crowded, outdoors
🎲 1 :
📑Encounter Setting (local map type within the larger context/ Biome
(from:
amujesu
)
Unravel Mystery - Social Interview Check - Antagonistic NPC, who is ...
🎲 6 :
📑Multi-Tier Non-Combat Encounter Creator
(from:
amujesu
)
Bard (College of Valor)
🎲 39 :
📑Random PC class human, weighted
(from:
Kos
)
Tethyrian
🎲 8 :
📑Human ethnicity
(from:
Kos
)
Evenwood
🎲 4 :
📑Human surnames, Tethyrian
(from:
Kos
)
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