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Non-combat-outcome-spectrum
Three - most objectives unsuccessful, barely avoided worst outcome, had to flee, missed on info or ally, only tiny piece of info, delay in main quest, lost resources
🎲 3 :
📑Non-combat-outcome-spectrum
(from:
amujesu
)
Solve mystery - puzzle over events
🎲 9 :
📑(1) Non-Combat-Encounter ~ Setting, goal and details
(from:
amujesu
)
Outdoors Rural, medium amount of NPCs patrol or can be located
🎲 20 :
📑Encounter Setting (local map type within the larger context/ Biome
(from:
amujesu
)
Pass Thru - using hardiness, environmental skill checks - them from t 1056 in location ...
🎲 14 :
📑Multi-Tier Non-Combat Encounter Creator
(from:
amujesu
)
Warehouses
🎲 42 :
📑The Docks
(from:
mscadden
)
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