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Non-combat-outcome-spectrum
Three - most objectives unsuccessful, barely avoided worst outcome, had to flee, missed on info or ally, only tiny piece of info, delay in main quest, lost resources
🎲 2 :
📑Non-combat-outcome-spectrum
(from:
amujesu
)
Envionmentally comfortable, non hostile setting,
🎲 7 :
📑(1) Non-Combat-Encounter ~ Setting, goal and details
(from:
amujesu
)
Outdoors Woods, very sparse of NPCs
🎲 15 :
📑Encounter Setting (local map type within the larger context/ Biome
(from:
amujesu
)
Item Search - something like...
🎲 1 :
📑Multi-Tier Non-Combat Encounter Creator
(from:
amujesu
)
A piece of petrified wood carved into the shape of a seashell.
🎲 450 :
📑Uncommon and Silly Magic Items
(from:
Chicachibi
)
Roll again
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