Extraordinary Events (Y)



You and another player character (or a notable or popular NPC in the GM's campaign) become acquainted with each other. Select an appropriate character (work with your DM to determine details)


Blessed: During your teen years you had a profoundly religious experience.


An Inner Need. You feel that you must seek out a god's religion. (work with your DM to determine details)


Tragedy: A tragedy occurred during your adulthood forever marking you.


Injustice You were falsely imprisoned for a crime and spent 1d4 years in prison because of it (Work with your DM to detirmine the nature of the crime)

🎲 2 : 📑Tragedy (Adulthood) (from: Grimley)



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