Extraordinary Events (Y)



You and another player character (or a notable or popular NPC in the GM's campaign) become acquainted with each other. Select an appropriate character (work with your DM to determine details)


Apprentice: In you adolescence you trained under a master as an apprentice to learn a trade or craft. (work with your DM to determine details)


In adulthood you have an encounter with an unusual person, who as far as you can tell, has no home or family. You offer to help in anyway you can. After accepting your hospitality the stranger vanishes leaving a note "Your kindness will be remembered".


I judge others harshly, and myself even more severely.


Aspiration. Someday I'll own my own ship and chart my own destiny. (Any)


I sold my soul for knowledge. I hope to do great deeds and win it back.


Yes, and its a...

🎲 91 : 📑Has Enemy (from: Grimley)

Monster. A monsterous enemy could be something as weak as a goblin to as powerful as a ancient dragon. They consist of monsterous races and creatures. They might have done battle with the creature, been robbed by it, wanting revenge, or hunting it.

🎲 2 : 📑Enemy (from: Grimley)



How often do you use this website?