Extraordinary Events (Y)



A deity or other such powerful being asks you to become its agent on earth, if you choose to accept The deity gives the character an unusual pet as a gift. (work with your DM to determine details)


Extraordinary Event: An event far beyond the ordinary happeneds to you.


A strange woman gives you an ornate box sealed with wax and hoarsely whispers "It's up to you now, keep it safe, keep it from ... them." It is not until the woman drops dead at the character's feet that the dagger in her back becomes obvious.

๐ŸŽฒ 19 : ๐Ÿ“‘Extraordinary Events (A) (from: Grimley)

As an adult you joined a rebellion against the local ruler, if successful you are outlawed, if it failed you escape, with only friends and family knowing your involvement. (Work with your DM to detirmine the details)


I'm driven by a wanderlust that led me away from home.

๐ŸŽฒ 66 : ๐Ÿ“‘520 Personality Traits (from: Grimley)

I keep multiple holy symbols on me and invoke whatever deity might come in useful at any given moment.

๐ŸŽฒ 15 : ๐Ÿ“‘520b Personality Traits (from: Grimley)

I put too much trust in those who wield power within my temple's hierarchy.

๐ŸŽฒ 2 : ๐Ÿ“‘521 Character Flaws (from: Grimley)



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