Extraordinary Events (Y)



A deity or other such powerful being asks you to become its agent on earth, if you choose to accept The deity gives the character an unusual pet as a gift. (work with your DM to determine details)


Apprentice: In you adolescence you trained under a master as an apprentice to learn a trade or craft. (work with your DM to determine details)


When you become an adult you learn to used a weapon (of your choice) appropriate for your culture and social standing. (work with your DM to determine details)


I've lost too many friends, and I'm slow to make new ones.

🎲 91 : πŸ“‘520 Personality Traits (from: Grimley)

I see omens in every event and action. The gods try to speak to us, we just need to listen.


I'm too greedy for my own good. I can't resist taking a risk if there's money involved.

🎲 10 : πŸ“‘521 Character Flaws (from: Grimley)



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