Extraordinary Events (Y)



You befriend an extremely wealthy person, Roll 1d6; 1-3 they are much older, 4-5 they are the same age, 6 they are much younger.

๐ŸŽฒ 11 : ๐Ÿ“‘Extraordinary Events (Y) (from: Grimley)

Extraordinary Event: An event far beyond the ordinary happeneds to you.


The followers of an unheard-of-god from another land followed omens that led them to you. The omens indicate that you are to be the mate of an avatar (earthly incarnation) of their god. You disagree but are still harassed by the god's followers.


Approaching adulthood you experience wanderlust and decide to travel, roll 1d6 to detirmine years spent travelling and think about where your character might have gone. (work with your DM to determine details)


I've spent so long in the temple that I have little practical experience dealing with people in the outside world.

๐ŸŽฒ 9 : ๐Ÿ“‘520 Personality Traits (from: Grimley)

The first thing I do in a new place is note the locations of everything valuable--or where such things could be hidden.

๐ŸŽฒ 19 : ๐Ÿ“‘520b Personality Traits (from: Grimley)

I am dogmatic in my thoughts and philosophy.

๐ŸŽฒ 39 : ๐Ÿ“‘521 Character Flaws (from: Grimley)



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