Extraordinary Events (Y)



In a dark alley at night, you are attacked by thugs. Before they can take anything, they turn white with terror and run away. You discover that you have a guardian ghost, a wise, benign spirit who accompanies you (work with your DM to determine details)

๐ŸŽฒ 17 : ๐Ÿ“‘Extraordinary Events (Y) (from: Grimley)

Rivalry: A rival to you or your family cause upheaval forcing you to relocate possibly to a far distant land. (Work with your DM to detirmine the details)


Blessed: During your adulthood you had a profoundly religious experience.


Refuge. It was raining (or snowing). The god's temple was the only warm and dry place with an open door. (work with your DM to determine details)


I don't like to get my hands dirty, and I won't be caught dead in unsuitable accommodations.

๐ŸŽฒ 62 : ๐Ÿ“‘520 Personality Traits (from: Grimley)

My favor, once lost, is lost forever.

๐ŸŽฒ 63 : ๐Ÿ“‘520b Personality Traits (from: Grimley)

The tyrant who rules my land will stop at nothing to see me killed.

๐ŸŽฒ 25 : ๐Ÿ“‘521 Character Flaws (from: Grimley)



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