Extraordinary Events (Y)



You and another player character (or a notable or popular NPC in the GM's campaign) become acquainted with each other. Select an appropriate character (work with your DM to determine details)


Marriage: You find yourself betrothed to another in an arranged marriage against your wishes (Work with your DM to detirmine the details)


When you become an adult you learn to used a weapon (of your choice) appropriate for your culture and social standing. (work with your DM to determine details)


I place no stock in wealthy or well-mannered folk. Money and manners won't save you from a hungry owlbear.

🎲 70 : πŸ“‘520 Personality Traits (from: Grimley)

My language is as foul as an otyugh nest.


Don't expect me to save those who can't save themselves. It is nature's way that the strong thrive and the weak perish.

🎲 54 : πŸ“‘521 Character Flaws (from: Grimley)



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