Extraordinary Events (Y)



You are mistaken for the missing offspring of the ruler of the land and are taken to live in the ruler's household. After 1d6 years something happens that causes you to leave. (work with your DM to determine details).


Tragedy: A tragedy occurred during your adolescence forever marking you.


Alone You lost your family/guardians suddenly to violence or disease and find yourself alone in the world (Work with your DM to detirmine the details)

🎲 8 : πŸ“‘Tragedy (Adolescence) (from: Grimley)

Approaching adulthood you experience wanderlust and decide to travel, roll 1d6 to detirmine years spent travelling and think about where your character might have gone. (work with your DM to determine details)


The common folk love me for my kindness and generosity.

🎲 59 : πŸ“‘520 Personality Traits (from: Grimley)

Nothing can shake my optimistic attitude.


I made a terrible mistake in battle that cost many lives--and I would do anything to keep that mistake secret.

🎲 69 : πŸ“‘521 Character Flaws (from: Grimley)



What annoys you the most about this website?