Extraordinary Events (Y)



You and another player character (or a notable or popular NPC in the GM's campaign) become acquainted with each other. Select an appropriate character (work with your DM to determine details)


Martial training: In adolescence you trained with the weapons of your people and learnt how to use them proficiently (work with your DM to determine details)


in Adult life you become well-known even famous for the occurrence of an event in your life. (work with your DM to determine details)


I am incredibly slow to trust. Those who seem the fairest often have the most to hide.

🎲 22 : πŸ“‘520 Personality Traits (from: Grimley)

I ask a lot of questions.


If there's a plan, I'll forget it. If I don't forget it, I'll ignore it.

🎲 15 : πŸ“‘521 Character Flaws (from: Grimley)



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