Extraordinary Events (Y)



A deity or other such powerful being asks you to become its agent on earth, if you choose to accept The deity gives the character an unusual pet as a gift. (work with your DM to determine details)


Rebellion: As an adolescent you joined a rebellion against the local ruler, if successful you are outlawed, if it failed you escape, with only friends and family knowing your involvement. (Work with your DM to detirmine the details)


When you come of age you receive a deed to land from a deceased relative. (work with your DM to determine details)


I am utterly serene, even in the face of disaster.

🎲 51 : πŸ“‘520 Personality Traits (from: Grimley)

I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.


I let my need to win arguments overshadow friendships and harmony.

🎲 40 : πŸ“‘521 Character Flaws (from: Grimley)



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