101c Heritage



The character is a member of an indigenous race that has been uprooted or overthrown by invaders.

🎲 16 : πŸ“‘101c Heritage (from: Grimley)

No significant societal gains, either technological, sociological or artistic are being made, or have been made in recent memory. Your culture has remained essentially as it is for generations. Rulers tend to emphasise maintaining the status quo.


Comfortable: This is the middle class of any Culture, regardless of the average wealth of its citizens. These folk usually live in clean, nicely apportioned homes or apartments, often in better neighborhoods. They eat regularly and occasionally very well.

🎲 76 : πŸ“‘Background Generator (from: Grimley)

Legitimate: Your birth was a result of union between your father and mother, binding you in blood to your fathers family.

🎲 12 : πŸ“‘104 Birth Legitimacy (from: Grimley)

Two Parents: (if illegitimate, parents not married). You grew up with both parents in your early childhood.

🎲 1 : πŸ“‘104b Family Head (from: Grimley)

Family Trade: During your youth you learnt the family trade (Gain proficiency in one tool kit)

🎲 8 : πŸ“‘208 Childhood Events (from: Grimley)

Service: During adolescence you found your self in the service to a patron or organisation (Work with your DM to detirmine the scope of your service)


Approaching adulthood you experience wanderlust and decide to travel, roll 1d6 to detirmine years spent travelling and think about where your character might have gone. (work with your DM to determine details)


I like to talk at length about my profession.

🎲 47 : πŸ“‘520 Personality Traits (from: Grimley)

I am incredibly slow to trust. Those who seem the fairest often have the most to hide.


I'm horribly jealous of anyone who outshines my handiwork. Everywhere I go, I'm surrounded by rivals.

🎲 36 : πŸ“‘521 Character Flaws (from: Grimley)



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