Dragonborn events



You didn't learn to use your breath early in life but when you did it was more ferocious than most.

🎲 2 : 📑Dragonborn events (from: Grimley)

The character was born in a foreign land and moved to this land while young. He retains memories of his original homeland and may even seek to return.

🎲 18 : 📑101c Heritage (from: Grimley)

Your people are past the peak of their prime. Social & economical decay has begun to set in. The government seems to have become self-perpetuating and careless to the people's needs. Previously common civil liberties and services are disappearing.


Well-to-Do: These are the upper end of the middle or merchant class in Barbarian and Civilized cultures. They typically own larger homes, have a household servant (a cook and/or a maid), have private transportation, and sometimes travel abroad.

🎲 85 : 📑Background Generator (from: Grimley)

Legitimate: Your birth was a result of union between your father and mother, binding you in blood to your fathers family.

🎲 14 : 📑104 Birth Legitimacy (from: Grimley)

Grandparent(s): You were raised by your grandparent(s) due to the loss or absence of your parents.

🎲 17 : 📑104b Family Head (from: Grimley)

Family Trade: During your youth you learnt the family trade (Gain proficiency in one tool kit)


Lucky: Something wonderful occurred during your adulthood.


Get out of jail free. A magnanimous ruler pardons all prisoners. If the character, or his friends or relatives are in prison, they are set free with an admonition to "Sin no more."


While foraging or hunting for food, you have an encounter with a trapped predatory beast. Instead of slaying it, you free it. The freed beast disappears. Later, you are trapped by a falling log. The same beast reappears, aiding and freeing you.


There's no room for caution in a life lived to the fullest.


Community. It is the duty of all civilized people to strengthen the bonds of community and the security of civilization. (Lawful)


I sponsor an orphanage to keep others from enduring what I was forced to endure.


Yes, and its a...

🎲 76 : 📑Has Enemy (from: Grimley)

Faction. A factional enemy could be a religous order, a merchants guild, an order of assasins, or an order of holy knights. It is a enemy that may have agents and spies taht act of their behalf. Could be on the run, part of a rival faction, or want to join

🎲 3 : 📑Enemy (from: Grimley)



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