Your people are primitive, their basic political units are the family and the clan, and rulers are often chosen because they are the most powerful hunters or warriors. Your language is spoken only with not written record existing nor permanent settlements.
Comfortable: This is the middle class of any Culture, regardless of the average wealth of its citizens. These folk usually live in clean, nicely apportioned homes or apartments, often in better neighborhoods. They eat regularly and occasionally very well.
Rivalry: A rival to you or your family cause upheaval forcing you to relocate possibly to a far distant land. (Work with your DM to detirmine the details)
As an adult you joined a rebellion against the local ruler, if successful you are outlawed, if it failed you escape, with only friends and family knowing your involvement. (Work with your DM to detirmine the details)