Halfling Events (Y)



As a boy you stumbles upon a tumbledown mansion in a wood. The ruin contains lost lore, treasure, and a wondrous wine cellar. Upon leaving the ruin, you can't find your way back, and none believe your stories.

🎲 5 : πŸ“‘Halfling Events (Y) (from: Grimley)

The character was born in a foreign land and moved to this land upon reaching adulthood. He almost certainly stands out as a foreigner.

🎲 19 : πŸ“‘101c Heritage (from: Grimley)

No significant societal gains, either technological, sociological or artistic are being made, or have been made in recent memory. Your culture has remained essentially as it is for generations. Rulers tend to emphasise maintaining the status quo.


Destitute: These people are considered the dregs of society. They own no property, and may have no fixed home. Some perform no real work and are often unemployable. Others are in bond to a master and live at his whim.

🎲 16 : πŸ“‘Background Generator (from: Grimley)

Legitimate: Your birth was a result of union between your father and mother, binding you in blood to your fathers family.

🎲 10 : πŸ“‘104 Birth Legitimacy (from: Grimley)

Grandparent(s): You were raised by your grandparent(s) due to the loss or absence of your parents.

🎲 16 : πŸ“‘104b Family Head (from: Grimley)

Rebel: During your youth you ran away from your home for a time. (Work with your DM to determine what happened in your time away) Did you return or have you travelled the lands since leaving as a child?

🎲 9 : πŸ“‘208 Childhood Events (from: Grimley)

Marriage: You find yourself betrothed to another in an arranged marriage against your wishes (Work with your DM to detirmine the details)


You joined or where forcefully enlisted into an army and spent time in service. (work with your DM to determine details)


I misuse long words in an attempt to sound smarter.

🎲 40 : πŸ“‘520 Personality Traits (from: Grimley)

The best way to get me to do something is to tell me I can't do it.


I put too much trust in those who wield power within my temple's hierarchy.

🎲 2 : πŸ“‘521 Character Flaws (from: Grimley)



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