Halfling Events (Y)



The family business fails and the family must seek a new home. (work with your DM to determine details)

🎲 4 : πŸ“‘Halfling Events (Y) (from: Grimley)

The chracters recent ancestry and current nation of residence are the same. Howeverm the character has strong ethnic ties to and takes great pride in his more distant ancestors country of origin.

🎲 10 : πŸ“‘101c Heritage (from: Grimley)

No significant societal gains, either technological, sociological or artistic are being made, or have been made in recent memory. Your culture has remained essentially as it is for generations. Rulers tend to emphasise maintaining the status quo.


Poor: very low income. compared to many. He usually does not or cannot own property. His home is usually of lesser quality, sometimes due to uncaring landlords who may also be the Poor person's employer.

🎲 53 : πŸ“‘Background Generator (from: Grimley)

Legitimate: Your birth was a result of union between your father and mother, binding you in blood to your fathers family.

🎲 7 : πŸ“‘104 Birth Legitimacy (from: Grimley)

Aunt and/or Uncle: You were raised by the brother/sister of one or more of your parents, due to your parents being absent or having died.

🎲 11 : πŸ“‘104b Family Head (from: Grimley)

Finders Keepers: Whilst out one day you came across some refuse that contained something unusual. (Roll on PHB trinkets table)

🎲 2 : πŸ“‘208 Childhood Events (from: Grimley)

Martial training: In adolescence you trained with the weapons of your people and learnt how to use them proficiently (work with your DM to determine details)


Exotic Desires: You develop a taste for exotic tastes and expensive pleasures (Work with your DM to detirmine the details)


I've lost too many friends, and I'm slow to make new ones.

🎲 91 : πŸ“‘520 Personality Traits (from: Grimley)

My language is as foul as an otyugh nest.


I speak without really thinking through my words, invariably insulting others.

🎲 59 : πŸ“‘521 Character Flaws (from: Grimley)



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